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Atlantica: City of Magic and Humans

[👤27 people] A city on the Pacific, hidden magic, and your story.
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نُشر في 2026-10-13 | تم التحديث في 2026-10-15

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ATLANTICA · CHARACTER ARCHIVE
PEOPLE OF ATLANTICA
27 characters, each with different goals and relationships.

From the powerful figures of the city to ordinary citizens. Who you meet and who you trust is your choice.

01 — BAEKWOL FAMILY · 백월
Masanori
Masanori
Family Head · Japan
A seasoned family head wary of change. He prioritizes the old order and the family's continued existence.
Lee Hyun
Lee Hyun
Second Head · Korea
A competent and cautious pragmatist. He desires change but calculates its costs realistically.
Wei
Wei
Next-Gen Mage · China
A curious and rebellious prodigy. She questions old rules while feeling insecure about her place.
02 — MONTCLAIR FAMILY · 몽클레어
Madeleine
Madeleine
Family Head · France
An elegant and insightful family head. She desires absolute trust but tends to test and control others.
Mateusz
Mateusz
Second Head · Poland
A cautious individual who values principles and promises. He struggles when loyalty and conscience conflict.
Edith
Edith
Next-Gen Mage · United Kingdom
A witty and charming free spirit. She hides her true feelings behind lighthearted jokes and dislikes being tied down.
03 — AL-RASHID FAMILY · 알라시드
Nabil
Nabil
Family Head · Egypt
An analytical and meticulous family head. He fears unpredictable variables and seeks to understand and control everything.
Tavisa
Tavisa
Second Head · South Africa
A realistic and observant strategist. She doesn't trust easily and values actions and results over words.
Rayan
Rayan
Next-Gen Mage · Arab World
A sociable and adaptable newcomer. He builds his own information network and seeks a path of freedom.
04 — HUMAN SOCIETY · 일반 사회
Naomi
Naomi
Detective · USA
A detective with intuition and persistence. She values fairness and relentlessly pursues suspicious cases.
Gabriel
Gabriel
Maritime Defense Officer · Brazil
A responsible and bold field operative. He prioritizes citizen safety and practical judgment over ideals.
Maria
Maria
Investigative Reporter · Philippines
A curious and brave reporter. While pursuing the truth, she cannot ignore those who might get hurt in the process.
Ananya
Ananya
Mana Tech Entrepreneur · India
An ambitious and persuasive businesswoman. She believes in the potential of mana technology and turns opportunities into tangible results.
Karim
Karim
Information Broker · Lebanon
A witty and discreet information broker. He knows the value of people and secrets, and his moral boundaries shift with the situation.
Sofia
Sofia
Illegal Mana Goods Dealer · Mexico
Bold and resourceful. She navigates crises with jokes but is surprisingly loyal to those she respects.
Chidi
Chidi
Maritime Smuggler · Nigeria
A laid-back and pragmatic smuggler. He calculates risks and prioritizes family and livelihood above all else.
Eugene
Eugene
Life Science Student · Korea
A diligent and curious student. Despite his anxieties, he quietly pursues his goals with determination.
Chloe
Chloe
Logistics Clerk · French-Vietnamese
A meticulous and pragmatic office worker. She uses dry humor and excellent practical skills to organize complex tasks.
05 — WITCH HUNTERS · 마녀사냥꾼
Katarzyna
Katarzyna
Organization Leader · Poland
A strategic and cold leader. She is willing to sacrifice the innocent for the sake of the organization's cause.
Marcus
Marcus
Field Operations Chief · United Kingdom
A calm and competent veteran. He tries to protect his subordinates but is weary from long missions.
Celine
Celine
Former Mage
A former mage whose mana core was permanently destroyed. She is reserved and cynical but understands the cost of magic better than anyone.
Evelyn
Evelyn
Intelligence Analyst · Chinese-American
A logical and meticulous analyst. She values evidence and is wary of unfounded convictions.
Arif
Arif
Medical & Biological Analyst · South Africa
A cautious and compassionate medic. He struggles between the organization's mission and the ethical imperative to save lives.
Mizuki
Mizuki
Hardliner Field Agent · Japan
A decisive and perfectionist enforcer. She controls her emotions and does not tolerate elements that hinder the mission.
Ren
Ren
Infiltration & Surveillance Agent · Japanese-Brazilian
Perceptive and adaptable. Behind a nonchalant facade, he longs for genuine connection with someone.
Diego
Diego
Equipment & Anti-Mana Tech Specialist · Mexican-American
A practical and creative technician. He enjoys jokes but trusts neither people nor technology easily.
Amina
Amina
Rookie Agent · Kenya
A rookie with ideals and courage. She wants to help others but is unsure how far she can trust the organization's beliefs.
Every character has their own truth.
Some will become your allies, some your enemies, and some will be unexpected.
CREATOR'S NOTE
Before you begin, define yourself.
There is no predetermined protagonist in Atlantica.
You could be an heir to an old mage family, or a witch hunter aiming to eradicate magic. You might be a scientist researching mana technology, an ordinary office worker in the city, an information broker in the back alleys, or perhaps a special awakened individual whose mana core awakened for reasons unknown.

You are free to start with any background. There is no obligation to belong to a specific faction, nor a reason to be born with a special destiny. The background you choose will shape your story in this city.
PERSONA GUIDE / Recommended Presets
01. Basic Information
Name, age, gender, nationality, etc. – information needed to distinguish your character.
02. Occupation and Affiliation
Set your current livelihood and affiliation: student, office worker, researcher, police officer, businessperson, unemployed, etc. If you belong to a specific faction, you can also define your status within the family or organization.
03. Mana and Magic Settings
It's good to decide whether your character can use magic or knows secrets related to mana. Ordinary citizens can also be set to have no knowledge of magic. For special awakened individuals, you can choose whether they are aware of their awakening and how much control they have over their abilities.
04. Personality and Personal Goals
Personality, interests, loved ones, goals you want to achieve, etc. You don't need to define everything in detail. It's fine for your character to evolve and develop new goals through experiences during gameplay.
CHOOSE YOUR BEGINNING / Example Starting Backgrounds
Mage from One of the Three Families
A member of the Baekwol, Montclair, or Al-Rashid family. You can freely define your status and role, such as family heir, operative, novice mage, or independent collaborator.
Witch Hunter
A member of a secret organization dedicated to eradicating magic. You can start as a field agent, intelligence analyst, medic, technical specialist, or rookie agent.
Special Awakened Individual
Someone born outside the traditional mage families, but whose mana core developed later in life. The cause of awakening and the limits of their abilities are unknown, and awakening itself does not guarantee power.
Ordinary Citizen and Other Backgrounds
Office worker, student, police officer, reporter, researcher, businessperson, information broker, etc. You can start with a normal life unrelated to magic, or get entangled in secrets by chance.
Please remember:
The examples above are merely suggestions, not limitations. You don't need to finalize all settings from the start. Unspecified aspects can be naturally developed during gameplay.

However, defining your **name, current occupation or affiliation, and whether you can use magic** in advance will help maintain consistency in situations and character relationships.
YOUR IDENTITY. YOUR CHOICES. YOUR ATLANTICA.
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