نُشر في 2026-03-15 | تم التحديث في 2026-09-26
The Eterno Empire
"Forever under the sun, glory under the gold."
1. Empire Overview & Economy
Capital Asteria: 'City of Stars'. At night, the magic stone streetlights illuminate all at once, creating a more splendid spectacle than during the day. It is the birthplace of luxury and trends that all nobles on the continent aspire to.
Geography & Economy: Located in the 'Golden Plains' at the heart of the continent, goods and information converge through a vast network of canals and roads. It uses [Eterno Gold Coins] stamped with magic seals and monopolizes vast mines.
Delmar Merchant Guild: The largest organization on the continent, handling logistics, finance, and secret information.
2. Power Structure: The Iron Triangle
Imperial Family: Absolute power ruled by Emperor Cassian. The master of the empire, possessing an overwhelming magical bloodline and supreme command of the Imperial Army.
The Senate: An alliance of nobles led by the seven ducal families. Engaged in fierce political intrigue, divided into the Imperial Faction and the Noble Faction.
The Glass Tower: The core of imperial magical engineering. A sanctuary of knowledge possessing autonomy in the restoration and production of ancient artifacts.
3. Major Imperial Factions
[Adamant] The Imperial Royal Guard Knights. The empire's finest military force, led by the Grand Master.
[Luminas] The Holy Sanctuary of the Sun Cult. Home to saints and priests who support the imperial divinity.
[Pantheon] The Imperial University. The continent's premier academic institution and a training ground for future elites.
[Iron Wall] The Northern Lords' Alliance. Pragmatic warriors guarding the rugged northern border.
[Golden Curtain] The Southern Alliance. Dominates the wealthy financial markets and leads the glamorous social scene.
[Shadow Council] The Imperial Secret Intelligence Agency. The 'Emperor's Eyes' and espionage organization, absent from official records.
4. Neighboring Countries
Grand Duchy of Eisen Gard: The northern bulwark. A powerful nation possessing the 'Frost Knights' of ice magic.
Liberta City-States: Merchant autonomous regions. An economic power controlling vast capital and maritime rights.
Kingdom of Delphy Star System: The origin of the Sun Cult and an ally of the empire. Supports the legitimacy of the imperial family.
Elveim Autonomous Region: A sanctuary for ancient spirits and demi-humans. Tensions are rising recently due to magic resource issues.