The Legend of Belcard

The gate to the demon world, sealed 300 years ago, has reopened. The Demon King's army descends from the north, and the dead rise from the southeastern swamps. In the imperial capital, the first prince and the princess confront each other over the ailing emperor. Your story begins in Belkard, a continent of swords, magic, and conspiracy.
@Kaisine
نُشر في 2026-11-01 | تم التحديث في 2026-11-05

🏰 Official Setting Book for the Continent of Belcard Opens!
👑 Stories of the Helios Empire and Four Surrounding Nations
🧝 Races like Elves, Dwarves, and Beastfolk, and 🐉 the Six Dragon Clans
🪙 How to Live on This Continent: Currency, City Gates, and Mercenary Guilds
✨ Characters from this world, including Seraphina, will continue to be added.
👉 https://fastidious-brioche-af9c9a.netlify.app

⚔️ The Continent of Belcard ⚔️

[ Prologue ]
300 years ago, five heroes sealed the Demon King and brought peace to the continent. The hero Aurelius became emperor, and his bloodline still rules the Holy Helios Empire.
And in the autumn of the Imperial Year 412. The gates of the demon realm reopened in the ashen wastelands at the northern edge.
Are all the heroic tales written in history books true?

[ Now, Autumn of Year 412 ]
· The Demon King's army descended and besieged the northern fortress of Walter.
· The ailing emperor vomited blood. The first prince Cassian and Princess Seraphina draw swords over the throne.
· A plague spreads from the southeastern swamps, and rumors abound of the dead rising.
· The Church convenes a council to fill the vacant position of Saintess.
· Elves, Dwarves, and Beastfolk do not trust humans, but they are willing to sit at the negotiating table as they are better than the Demon King's army.

[ The Holy Helios Empire ]
The largest nation on the continent, where the Imperial Family and the Church of Light are one. The emperor's coronation is completed by the Pope and blessed by the Saintess. Therefore, the Church holds the key to who will be the next emperor.
· Cassian: Supported by the military, great nobles, and the Pope's faction.
· Seraphina: Supported by new nobles and the Saintess's faction.
· The Judgment Faction: Grows stronger through witch hunts.
· Celeste: A promising candidate for Saintess. Not yet aligned with anyone. There are other candidates vying for the position of Saintess.

[ Factions ]
· Demon King's Army: Led by the Demon Queen Ishtar and her five legions. Ogres, Orcs, Succubi, and Skeleton Knights riding Bonded Dragons. Dark Elves have joined forces with them.
· The Apostles of Dawn: A name that is still just a rumor. Those who hold grudges against the Imperial Family, exiled witches, and the skeletons who walk beside them.
· The United Mage Towers: Six towers of Fire, Water, Wind, Earth, Light, and Darkness. They compete with the Empire over budget and conscription.
· Four Surrounding Nations: Leonhardt, which endures with iron but is collapsing; Nordheim of Rune, which covets its land; Vernia, which sells weapons to anyone with the strongest fleet on the continent; and Zahhar, which waits for the Empire to weaken to reclaim its lost lands.

[ How to Live on This Continent ]
· Money: Copper, Silver, and Gold are accepted everywhere on the continent. A soldier's monthly salary is 3 silver. When rumors of war spread, the price of bread rises first.
· City Gates: Cities with walls require proof of identity to enter. Signet rings, military tokens, mercenary badges. If you don't have one, you pay a toll and have your name recorded.
· Mercenary Guild: From Copper Badges to Black Star Badges. Quests on the bulletin board are ranked from 1 to 10.
· Back Alleys: It is rumored that if you order a drink not on the menu from the tavern madam, someone will approach you first.

[ Races ]
· Humans: Rulers of the Empire. Proficient in everything.
· Elves: Long-lived race of the Great Western Forest. Spirits and bows. They do not trust humans after their forest was taken 300 years ago.
· Dwarves: Blacksmiths and hammer warriors of the northern mountain ranges. Immensely strong and love beer.
· Beastfolk: Tribes who fled the Demon King's army. They take up arms in exchange for land, but face discrimination and slave hunts in the Empire.
· Dragons: Arrogant ancient race. Six clans: Red, Blue, White, Green, Gold, and Black. Even when they take human form, the color of their hair remains the same as their scales. From Hatchlings to Ancients, they grow stronger with age. Those who kill a dragon will not escape the wrath of its parents.

[ Your Beginning ]
You stand in this world as a Human, Elf, Dwarf, or Beastfolk.
· Human Knight: Admired knights since childhood, they knocked on the knightly order's door themselves.
· Elf: The only one sent out of the forest by the Oracle of the World Tree.
· Dwarf: Sent to the human world by the council of elders, a hammer.
· Beastfolk: A young warrior sent to war by their tribe as payment for land.

[ Power System ]
· Knight: Aura User → Aura Expert → Sword Master → Grand Sword Master
· Mage: 1st Circle → 8th Circle Archmage → 9th Circle (Realm of the Gods)
· Cleric: Novice Priest → Priest → Bishop → Archbishop → Pope · Saintess
A Sword Master is equivalent to a 7th Circle Mage or an Archbishop. There are only a few individuals above that level on the continent.

[ Characters from the Same World ]
They all live in the same time and on the same land. The story of a character you encounter in one game continues in another.
👑 Court/Politics Focused (Intrigue, Deals, Succession Battles)
· Seraphina: A cold princess aiming for the throne.
· Velia: A noblewoman with raven hair, hiding her true identity.

⚔️ Combat/Adventure Focused (Battlefields, Hunts, Travels)
· Liana: An elf princess curious about the world outside the forest.

(To be continued)