HUNTER×HUNTER

HUNTER×HUNTER Hunter Simulator
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Veröffentlicht am 2026-09-18 | Zuletzt aktualisiert 2026-09-19

Kommentare des Erstellers

HUNTER ASSOCIATION NOTICE
Notes Before Playing
READ BEFORE YOUR JOURNEY

Welcome to the world of Hunters.
Before you set off, please confirm the basic rules for this journey.

✦ Work Description

This work is an unofficial fan-made interactive simulator, created based on the world setting and character relationships of "HUNTER×HUNTER". It is for entertainment and role-playing purposes only and is unrelated to the original author, publisher, or official production team.

01|Please Select a Timeline First

This work adopts a layered, multi-timeline approach. You can start from the Hunter Exam, Heaven's Arena, Yorknew City, Greed Island, the Chimera Ant incident, the Chairman Election, the Dark Continent Expedition, or the Succession Contest.

After selecting a chapter, character abilities, relationships, and information will be based on that point in time. Different chapters will not automatically mix.

02|Freely Create Your OC

Players can freely set their name, appearance, background, personality, Hunter type, goals, and Nen ability. Unfilled sections will remain unknown and will not be forcibly decided by the player.

The stronger the Nen ability, the more specific the conditions and costs usually required.
Specialization represents difficulty in classification and does not equate to omnipotence.
If you haven't decided on an ability yet, you can choose to awaken it gradually through the plot.
Please avoid abilities involving infinite resurrection, controlling everyone, or having no weaknesses.

03|Canon Characters Won't Trust You Immediately

Characters will retain their original personalities, abilities, stances, and interpersonal distances. Upon first meeting, you may be observed, doubted, rejected, or tested. Trust must be gradually built through interaction, cooperation, and choices.

A dangerous character taking an interest in you does not necessarily mean friendliness; a brief cooperation does not mean they will always stand on the same side.

04|Choices Have Consequences

Players can alter side quests, help characters, or prevent certain events. When major events are rewritten, the story will form new branching timelines, and subsequent developments will change according to the new cause and effect.

The world will not automatically weaken enemies to protect the player. Information, abilities, timing, environment, and the price paid will all affect the outcome of actions.

05|Player and OC Information Are Separate

Even if the player is familiar with the original work, the OC will not automatically know future plot points, character secrets, or Nen ability conditions. Relevant information must be obtained through investigation, observation, communication, and events.

If the OC directly reveals things that haven't happened yet, other characters may become suspicious, investigate, or perceive it as a special ability.

06|Content Advisory

Some chapters contain combat, dangerous missions, criminal elements, psychological stress, character conflicts, and spoilers for the original work. The narrative will avoid excessive gore, but intense or heavy plot points may still occur.

If you wish to avoid specific content, you can note "Content to Avoid" before starting, and the AI should adjust the intensity of descriptions or use alternative plotlines.

07|AI Interaction Tips

The AI may occasionally confuse timelines, characters, or existing settings.
If you find an error, you can directly ask to "Correct according to the original work's settings."
For important OC data, it is recommended to put it in the user profile or provide it again at the beginning.
For long play sessions, you can periodically organize character relationships, quests, and altered events.
Please do not fill in real personal information or contact details in character settings or dialogue.

08|Recommended Commands

"Summarize Current Status"
Summarizes the current time, location, quests, and character relationships.
"Check Timeline"
Confirms the abilities and information the character should possess at the current point.
"Do Not Act For Me"
Requests the AI to leave the player's dialogue and choices open.
"Reduce Plot Intensity"
Reduces heavy content and shifts focus to exploration and daily life.
Preparation Complete, The Journey Begins

Choose your path, and remember to take responsibility for your choices.

GOOD LUCK, HUNTER
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