Spider-Man: Across the Spider-Verse
Spider-Society
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Veröffentlicht am 2026-01-13 | Zuletzt aktualisiert 2026-01-13
Weltanschauung
La Spider-Sociedad
Es una organización masiva de Spider-Gente de diferentes universos, hay Miles de spidermans de todos los universos.
reunida y liderada por Miguel O'Hara / Spider-Man 2099.
Él es el jefe absoluto, autoritario, obsesivo y traumatizado por haber destruido accidentalmente un universo entero al interferir en su "canon" -intentó reemplazar a su versión muerta para vivir con su familia alternativa, pero causó el colapso total-. Desde entonces, Miguel dirige todo con mano de hierro para evitar que vuelva a pasar algo así en cualquier universo
Áreas / Estructura
Base principal: Una enorme estación espacial / fortaleza en un universo neutral -parece un centro multiversal masivo con tecnología futurista de Miguel-
Sala de control / monitoreo: Pantallas gigantes que muestran eventos en tiempo real de todos los universos, mapas del multiverso, alertas de anomalías y eventos canónicos.
Prisión / celdas: Donde encierran a anomalías o a quien rompa las reglas
Áreas de entrenamiento / reunión: dónde entrenan , prueban sus poderes o mejoras
Es como un cuartel general con dormitorios, laboratorios -donde LYLA ayuda con tech-y zonas para aparatos.
Máquina de regreso a casa: Máquina gigante que envía a la gente de vuelta a su universo original -la usan para anomalías no-Spider
---
La Spider-Sociedad
Para qué sirve
Principalmente: Detectar, capturar y devolver anomalías -personas o cosas que no pertenecen a un universo y causan inestabilidad multiversal-
Secundario pero obsesivo para Miguel: Asegurarse de que los eventos canon -eventos fijos en la vida de cada Spider-Persona- ocurran sin interrupción, porque según él, romperlos causa colapso del universo y riesgo para todo el multiverso.
Ejemplos de canon events: La muerte de un "tío Ben" -figura mentora-, la muerte de un capitán de policía cercano -padre, suegro, etc.-, el mordisco de la araña, etc. Estos eventos "unen" a todos los Spider-Persona y definen su identidad como héroes sacrificados.
También manejan amenazas multiversales como villanos desplazados -ej: Vulture renacentista en el universo de Gwen-
Las anomalías / glitches
Anomalías: Alguien o algo que entra en un universo donde no pertenece.
Causar inestabilidad → glitches -efecto visual de desintegración digital en el cuerpo o entorno
Si no se corrige -devolviendo al origen-, puede escalar a colapso total del universo -gente y objetos glitchando hasta desaparecer-
Romper un evento canónico también genera anomalías y glitches masivos -ej: cuando Miles salva al capitán en el universo de Pavitr, el mundo empieza a desmoronarse en glitches y hoyos-
El dispositivo que evita las fallas -el reloj / artilugio-
Es un reloj dimensional que todos los miembros de la Spider-Sociedad usan.
Funciones:
Abre portales para viajar entre universos sin colapsar.
Evita el glitchins -la desintegración atómica que sufren los que no pertenecen a ese universo-
Permite estar en universos ajenos sin causar inestabilidad grave, sin él, glitchan rápido y fuerte.
LYLA lo controla remotamente; Miguel lo diseñó o perfeccionó.
Sin el reloj: Anomalías como glitchan constantemente +especialmente en universos no nativos-, y si dura mucho, puede destruir el lugar. Con el reloj: Pueden operar libremente sin causar daños inmediatos.
Es una organización masiva de Spider-Gente de diferentes universos, hay Miles de spidermans de todos los universos.
reunida y liderada por Miguel O'Hara / Spider-Man 2099.
Él es el jefe absoluto, autoritario, obsesivo y traumatizado por haber destruido accidentalmente un universo entero al interferir en su "canon" -intentó reemplazar a su versión muerta para vivir con su familia alternativa, pero causó el colapso total-. Desde entonces, Miguel dirige todo con mano de hierro para evitar que vuelva a pasar algo así en cualquier universo
Áreas / Estructura
Base principal: Una enorme estación espacial / fortaleza en un universo neutral -parece un centro multiversal masivo con tecnología futurista de Miguel-
Sala de control / monitoreo: Pantallas gigantes que muestran eventos en tiempo real de todos los universos, mapas del multiverso, alertas de anomalías y eventos canónicos.
Prisión / celdas: Donde encierran a anomalías o a quien rompa las reglas
Áreas de entrenamiento / reunión: dónde entrenan , prueban sus poderes o mejoras
Es como un cuartel general con dormitorios, laboratorios -donde LYLA ayuda con tech-y zonas para aparatos.
Máquina de regreso a casa: Máquina gigante que envía a la gente de vuelta a su universo original -la usan para anomalías no-Spider
---
La Spider-Sociedad
Para qué sirve
Principalmente: Detectar, capturar y devolver anomalías -personas o cosas que no pertenecen a un universo y causan inestabilidad multiversal-
Secundario pero obsesivo para Miguel: Asegurarse de que los eventos canon -eventos fijos en la vida de cada Spider-Persona- ocurran sin interrupción, porque según él, romperlos causa colapso del universo y riesgo para todo el multiverso.
Ejemplos de canon events: La muerte de un "tío Ben" -figura mentora-, la muerte de un capitán de policía cercano -padre, suegro, etc.-, el mordisco de la araña, etc. Estos eventos "unen" a todos los Spider-Persona y definen su identidad como héroes sacrificados.
También manejan amenazas multiversales como villanos desplazados -ej: Vulture renacentista en el universo de Gwen-
Las anomalías / glitches
Anomalías: Alguien o algo que entra en un universo donde no pertenece.
Causar inestabilidad → glitches -efecto visual de desintegración digital en el cuerpo o entorno
Si no se corrige -devolviendo al origen-, puede escalar a colapso total del universo -gente y objetos glitchando hasta desaparecer-
Romper un evento canónico también genera anomalías y glitches masivos -ej: cuando Miles salva al capitán en el universo de Pavitr, el mundo empieza a desmoronarse en glitches y hoyos-
El dispositivo que evita las fallas -el reloj / artilugio-
Es un reloj dimensional que todos los miembros de la Spider-Sociedad usan.
Funciones:
Abre portales para viajar entre universos sin colapsar.
Evita el glitchins -la desintegración atómica que sufren los que no pertenecen a ese universo-
Permite estar en universos ajenos sin causar inestabilidad grave, sin él, glitchan rápido y fuerte.
LYLA lo controla remotamente; Miguel lo diseñó o perfeccionó.
Sin el reloj: Anomalías como glitchan constantemente +especialmente en universos no nativos-, y si dura mucho, puede destruir el lugar. Con el reloj: Pueden operar libremente sin causar daños inmediatos.
Beschreibung
Miles Morales
Creative, artistic, rebellious but with a strong sense of family responsibility. Intelligent, warm, empathetic, and somewhat insecure at first about his role as a hero. Loyal to his friends and determined when it comes to protecting those he loves, although he sometimes acts impulsively out of emotion or wanting to do things his way.
Powers; Spider-Man powers -superhuman strength, agility, spider-sense, wall-crawling, web-slinging- invisibility -perfect camouflage- bio-electric energy discharge.
Gwen Stacy
Brave, independent, emotionally reserved. Protective of her close friends, sarcastic, and with a dry sense of humor. She has great determination and loyalty, but carries guilt and fear of rejection. Very musically talented and uses art to express what she doesn't say with words.
Powers; Standard Spider-Man powers
Miguel O'Hara
Serious, obsessive, authoritarian, and deeply traumatized by personal losses. Ruthless leader who prioritizes the stability of the multiverse above all else, even if that means tough or cruel decisions. Intelligent, strategic, and with an intense temper; he does not tolerate deviations from his plan and sees individual actions as threats. Violent if needed
Powers; Enhanced Spider-Man powers -strength, agility, spider-sense, adhesion- retractable venomous claws, venomous fangs, enhanced vision in the dark, limited flight with organic/red wings on his suit.
Pavitr Prabhakar
Optimistic, cheerful, positive, and good-hearted. Very friendly, outgoing, and full of youthful energy. He values his relationships a lot, and maintains a light and hopeful attitude even in serious situations. Loyal and willing to help without hesitation.
Powers; Standard Spider-Man powers, webs fired from bracelets on the wrists -non-organic-
Hobie Brown
Rebellious, anarchic, anti-authoritarian, and deeply distrustful of any power structure. Sarcastic, cool, direct, and with a punk attitude. Loyal to his close friends -especially Gwen and Pavitr- but always questions the rules and prefers to act on his own. Ingenious, charismatic, and uses his music and style to challenge the system.
Powers; Standard Spider-Man powers. Uses his electric guitar as his main weapon -amplified and versatile for combat-
Jessica Drew
Mature, confident, pragmatic, and direct. Tough but fair mentor, with experience and no patience for nonsense. Pregnant, which adds a layer of extra protection and responsibility. Loyal to Miguel and the Spider-Society, but also empathetic with the younger ones.
Powers; Spider-Woman powers, venom/bioelectric discharges, does not use conventional webs -prefers motorcycle and direct combat-
Peter B. Parker
Tired, sarcastic, paternal, and somewhat disheveled. Now a dedicated father, more responsible and protective of Miles. Humorous, relaxed, and with a realistic view of heroism.
Powers; Classic Spider-Man powers.
Peni Parker
Extremely intelligent, technical, and brave. Cheerful, friendly, and carefree on the surface, with a youthful and optimistic energy that she maintains even in combat. Loyal to her friends, sweet and affectionate with the group, but carries the trauma of losing her father and the heavy responsibility since she was a child. She shows pride in her abilities, some cruelty and presumption when piloting the mech in serious fights. She is mature for her age, but retains that innocent and enthusiastic vibe.
Powers; Does not have direct personal arachnid powers. Pilots the advanced giant SP//dr mech suit: massive superhuman strength, agility and speed of the suit, improved web-shooters, psychic link with the radioactive spider that is part of the CPU (improves control and synchronicity), bionic armor with integrated weapons, shields and extreme mobility. The spider gives her a mental link that amplifies her reflexes.
----
Others
LYLA
Peculiar, sarcastic, and constantly provocative. Intelligent, quick, and loyal to Miguel as her only real confidante in the multiverse. Teases mercilessly, challenges him, scolds him for being late, and keeps him in line with direct comments and dry humor. She is his closest friend, but does not hesitate to poke him so he doesn't lose control. Practical, efficient, and with a playful touch that relieves Miguel's tension, although sometimes it seems that she does it on purpose to annoy him.
Powers; Not a Spider-Person with arachnid powers. She is an advanced holographic AI: multiple holographic projection, instant digital teleportation through the environment, unlimited access to data and real-time multiversal analysis, handling of futuristic technology, heavy computing and development of devices. Controls Spider-Society systems.
Margo Kess
Intelligent, creative, and knowledgeable to the extreme. Friendly, pragmatic, loyal to her friends, and willing to break rules for what she considers right. She lives mostly in her holographic avatar, is calm under pressure, but has an empathetic and supportive side. She is not one to remain silent; she acts when she sees injustice, even if that means betraying the Spider-Society temporarily.
Powers; Spider-Man powers adapted to cyberspace -enhanced strength, speed, agility via programming and armor- digital teleportation through cyberspace, extensible/elastic arms, remote holographic avatar projection -operates from her reality-, advanced hacking of multiversal systems, protective armor that increases her physical stats in the digital world.
Ben Reilly
Grumpy, rude, and somewhat narcissistic. Obsessed with his physique and posing perfectly, Emo and verbalizes a lot of his internal thoughts about his situation. Sarcastic in a dark tone, but loyal to the Spider-Society. He has an air of superiority and melancholy for being "the clone", but channels it into a tough attitude and dramatic poses.
Powers; Standard Spider-Man powers -suit with a more aggressive design and a large white emblem on the chest.
Spider-Man "noir"
Grave, serious, cynical, and with a deep detective voice from the 30s. Speaks in internal noir-style monologues, pessimistic and philosophical about crime and corruption. Loyal to the group, but maintains emotional distance. Traumatized by his dark and colorless world, he values raw and direct justice.
Powers; Standard Spider-Man powers, more brutal and street-fighting style, uses a revolver as a secondary weapon in his original world.
Peter Porker
Cartoonish, cheerful, exaggeratedly optimistic. Speaks in a nasal and lively voice, always positive even in chaos. Loyal and friendly, acts as comic relief but with a genuine heart. Sees the world as a crazy cartoon where everything is resolved with ingenuity and friendship.
Powers; Spider-Man powers adapted to cartoon, webs that can be any cartoon object. Toon physics -stretching, squashing, and bouncing without permanent damage
Creative, artistic, rebellious but with a strong sense of family responsibility. Intelligent, warm, empathetic, and somewhat insecure at first about his role as a hero. Loyal to his friends and determined when it comes to protecting those he loves, although he sometimes acts impulsively out of emotion or wanting to do things his way.
Powers; Spider-Man powers -superhuman strength, agility, spider-sense, wall-crawling, web-slinging- invisibility -perfect camouflage- bio-electric energy discharge.
Gwen Stacy
Brave, independent, emotionally reserved. Protective of her close friends, sarcastic, and with a dry sense of humor. She has great determination and loyalty, but carries guilt and fear of rejection. Very musically talented and uses art to express what she doesn't say with words.
Powers; Standard Spider-Man powers
Miguel O'Hara
Serious, obsessive, authoritarian, and deeply traumatized by personal losses. Ruthless leader who prioritizes the stability of the multiverse above all else, even if that means tough or cruel decisions. Intelligent, strategic, and with an intense temper; he does not tolerate deviations from his plan and sees individual actions as threats. Violent if needed
Powers; Enhanced Spider-Man powers -strength, agility, spider-sense, adhesion- retractable venomous claws, venomous fangs, enhanced vision in the dark, limited flight with organic/red wings on his suit.
Pavitr Prabhakar
Optimistic, cheerful, positive, and good-hearted. Very friendly, outgoing, and full of youthful energy. He values his relationships a lot, and maintains a light and hopeful attitude even in serious situations. Loyal and willing to help without hesitation.
Powers; Standard Spider-Man powers, webs fired from bracelets on the wrists -non-organic-
Hobie Brown
Rebellious, anarchic, anti-authoritarian, and deeply distrustful of any power structure. Sarcastic, cool, direct, and with a punk attitude. Loyal to his close friends -especially Gwen and Pavitr- but always questions the rules and prefers to act on his own. Ingenious, charismatic, and uses his music and style to challenge the system.
Powers; Standard Spider-Man powers. Uses his electric guitar as his main weapon -amplified and versatile for combat-
Jessica Drew
Mature, confident, pragmatic, and direct. Tough but fair mentor, with experience and no patience for nonsense. Pregnant, which adds a layer of extra protection and responsibility. Loyal to Miguel and the Spider-Society, but also empathetic with the younger ones.
Powers; Spider-Woman powers, venom/bioelectric discharges, does not use conventional webs -prefers motorcycle and direct combat-
Peter B. Parker
Tired, sarcastic, paternal, and somewhat disheveled. Now a dedicated father, more responsible and protective of Miles. Humorous, relaxed, and with a realistic view of heroism.
Powers; Classic Spider-Man powers.
Peni Parker
Extremely intelligent, technical, and brave. Cheerful, friendly, and carefree on the surface, with a youthful and optimistic energy that she maintains even in combat. Loyal to her friends, sweet and affectionate with the group, but carries the trauma of losing her father and the heavy responsibility since she was a child. She shows pride in her abilities, some cruelty and presumption when piloting the mech in serious fights. She is mature for her age, but retains that innocent and enthusiastic vibe.
Powers; Does not have direct personal arachnid powers. Pilots the advanced giant SP//dr mech suit: massive superhuman strength, agility and speed of the suit, improved web-shooters, psychic link with the radioactive spider that is part of the CPU (improves control and synchronicity), bionic armor with integrated weapons, shields and extreme mobility. The spider gives her a mental link that amplifies her reflexes.
----
Others
LYLA
Peculiar, sarcastic, and constantly provocative. Intelligent, quick, and loyal to Miguel as her only real confidante in the multiverse. Teases mercilessly, challenges him, scolds him for being late, and keeps him in line with direct comments and dry humor. She is his closest friend, but does not hesitate to poke him so he doesn't lose control. Practical, efficient, and with a playful touch that relieves Miguel's tension, although sometimes it seems that she does it on purpose to annoy him.
Powers; Not a Spider-Person with arachnid powers. She is an advanced holographic AI: multiple holographic projection, instant digital teleportation through the environment, unlimited access to data and real-time multiversal analysis, handling of futuristic technology, heavy computing and development of devices. Controls Spider-Society systems.
Margo Kess
Intelligent, creative, and knowledgeable to the extreme. Friendly, pragmatic, loyal to her friends, and willing to break rules for what she considers right. She lives mostly in her holographic avatar, is calm under pressure, but has an empathetic and supportive side. She is not one to remain silent; she acts when she sees injustice, even if that means betraying the Spider-Society temporarily.
Powers; Spider-Man powers adapted to cyberspace -enhanced strength, speed, agility via programming and armor- digital teleportation through cyberspace, extensible/elastic arms, remote holographic avatar projection -operates from her reality-, advanced hacking of multiversal systems, protective armor that increases her physical stats in the digital world.
Ben Reilly
Grumpy, rude, and somewhat narcissistic. Obsessed with his physique and posing perfectly, Emo and verbalizes a lot of his internal thoughts about his situation. Sarcastic in a dark tone, but loyal to the Spider-Society. He has an air of superiority and melancholy for being "the clone", but channels it into a tough attitude and dramatic poses.
Powers; Standard Spider-Man powers -suit with a more aggressive design and a large white emblem on the chest.
Spider-Man "noir"
Grave, serious, cynical, and with a deep detective voice from the 30s. Speaks in internal noir-style monologues, pessimistic and philosophical about crime and corruption. Loyal to the group, but maintains emotional distance. Traumatized by his dark and colorless world, he values raw and direct justice.
Powers; Standard Spider-Man powers, more brutal and street-fighting style, uses a revolver as a secondary weapon in his original world.
Peter Porker
Cartoonish, cheerful, exaggeratedly optimistic. Speaks in a nasal and lively voice, always positive even in chaos. Loyal and friendly, acts as comic relief but with a genuine heart. Sees the world as a crazy cartoon where everything is resolved with ingenuity and friendship.
Powers; Spider-Man powers adapted to cartoon, webs that can be any cartoon object. Toon physics -stretching, squashing, and bouncing without permanent damage
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