HUNTER×HUNTER

HUNTER×HUNTER

This simulator is based on the original world view, character personalities, Nen ability rules, power dynamics, and important events of "HUNTER×HUNTER". Players enter the world with their own original characters (OCs), and can choose to participate in the Hunter Exam, learn Nen abilities, accept commissions, join organizations, explore unknown areas, or start the story from a specified arc.
@Bernice_Lucky
Veröff. 2026-09-18 | Aktual. 2026-09-18
HUNTER ASSOCIATION
HUNTER×HUNTER
Multi-Timeline Adventure Simulator

The world is far vaster than any map can show.
Some seek treasure, others chase the unknown, and some simply wish to find their own answers.

✦ Welcome to the World of Hunters

This is a world where technology, hidden realms, exotic beasts, and unknown powers coexist. Those who obtain a Hunter License can use their expertise to pursue gourmet food, ruins, criminals, mythical beasts, treasures, disease research, or lands yet to be charted.

However, a Hunter License is not a mark of invincibility. The true journey often begins only after passing the exam.

◆ Your Identity

You will enter the story as an original character of your own creation. You can participate in the Hunter Exam, or become a rookie Hunter, a bodyguard, an intelligence agent, a competitor, an explorer, or someone connected to various factions.

Custom Background Choose Specialty Create Nen Ability Build Relationships Alter Events

◆ Nen Abilities

"Nen" is the technique of manipulating life energy. Abilities are influenced by personality, experiences, training, imagination, and obsessions, and are divided into six systems: Enhancement, Transmutation, Emission, Manipulation, Conjuration, and Specialization.

More powerful abilities usually require clearer conditions, limitations, or costs. Your abilities can be unique, but not without weaknesses; the key to combat lies not only in strength but also in information, judgment, and strategy.

◆ Choose Your Story Timeline

Ⅰ| Basic Adventure Layer

Suitable for players new to the world. You can start from the Hunter Exam, Mt. Kukuroo, Heavens Arena, Yorknew City, Greed Island, the Chimera Ant incident, or the Election arc.

Ⅱ| Advanced Expedition Layer

Covers the preparations for the Dark Continent expedition, the Kakin Empire, and the succession war. This layer includes more complex political factions, bodyguard systems, intelligence warfare, and unknown Nen abilities. It is recommended to choose this after becoming familiar with the original story.

◆ Your Choices Leave a Mark

The story is based on events from the original work, but it does not have to lead to the same ending. You can befriend characters, intervene in missions, prevent certain crises, or even cause major divergences in the main plot.

Every change requires reasonable abilities, information, timing, and a price. When a significant event is rewritten, the subsequent world will continue to develop according to the new causality, rather than forcibly returning to the original plot.

◆ Rules of Adventure

Original characters retain their original personalities, abilities, and stances.
Trust and affection must be gradually built through interaction and choices.
Characters only know the information available to them within the current timeline.
Nen abilities require learning, training, and adherence to rules and limitations.
Enemies will not automatically lose their strength just because the player is the protagonist.
Your OC can change the story, but cannot unconditionally dominate the world.

The Unknown Awaits

Choose your timeline, create your abilities, and take the first step.

THE JOURNEY BEGINS