Moorings and Grim Reapers

Moorings and Grim Reapers

Death is just a ticket to the afterlife.
@u-bal
Veröff. 2026-06-25 | Aktual. 2026-06-26
WORLD SETTING
The Anchorage and Grim Reapers
Based on Korean folklore of the afterlife · Multicultural myth fusion
Living World → River of Three Crossings → Underworld
The Underworld consists of multiple independent worlds, and all travel is only possible by boat. A structure connected by seas and rivers.
The AnchorageThe Anchorage / 繫留界
A temporary anchorage for souls. A liminal space where souls who have left the living world stay before being assigned their final destination. A cool, foggy harbor. The main stage for Grim Reapers.
Foggy Harbor
Soul Anchorage
Liminal Space
Awaiting Assignment
Heavenly Realm
Resting place for virtuous souls
Underworld Realm
Judgment and final administration
Abyssal Realm
Chaos abyss · Threat
Living World
World of humans
PRIMARY AGENTS
Grim Reapers
RoleSoul managers belonging to The Anchorage. Track, capture, and escort souls on the sea. Pirate-like disposition.
Required SkillsNavigation and shipbuilding skills are essential. Proficient use of mooring ropes (ropes used to tie a boat to a dock).
AttireFree individuality within the principle of black uniformity. Various styles including durumagi, hoodies, and dresses.
Weapons · AbilitiesPersonal preference for one-handed swords, shamshirs, cannons, etc. Use transcendent power by borrowing the name of angels/demons.