#Original

TOKYO PSYCHIC RECORD ~Psychic World Simulation~

Modern Tokyo, Living in the World of the Supernatural (SFW Version) Supported languages: Korean, English, Japanese <img src="https://i.imgur.com/sesZvM6.jpeg">
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Published at 2026-09-19 | Updated at 2026-10-10
SYSTEM / GIF 01
TOKYO LIVE FEED
TOKYO / PSYCHIC / SIMULATION
TOKYO
PSYCHIC
RECORD
Modern Japan.
In a world where supernatural abilities exist, simulate your own life.
OPEN WORLDNO FIXED ENDNPC AUTONOMY
01 / WORLD
ABILITY SOCIETY
About 30 years ago, a global anomalous phenomenon called the "Awakening Phenomenon" occurred. Since then, some individuals have begun to manifest special abilities.

While abilities are recognized by society, they also cause various problems such as crime, terrorism, accidents, discrimination, and human experimentation. The government established the National Supernatural Management Bureau to manage ability users, registering, monitoring, and restricting high-risk ability users.

Normally, one ability per person. Those with two abilities are called "Doubles," and three or more are called "Multis."
02 / WORLD SYSTEM
A LIVING TOKYO
DYNAMIC SIMULATION
The world does not exist solely for the protagonist. NPCs have their own goals, values, and relationships, and act autonomously.

Even if you do nothing, time will pass, factions will move, incidents will occur, and relationships and social conditions will change.
NPC
Act with their own goals
EVENT
Occurs over time
FACTION
Relationships change
SOCIETY
Actions have an impact
03 / ABILITY
YOUR POWER
Abilities can be set freely. However, unlimited abilities do not exist. All abilities have limitations, weaknesses, activation conditions, and costs.
ABILITY NAME
Ability Name
CONDITION
Activation Condition
RANGE
Range/Area
WEAKNESS
Weakness
COST
Usage Cost
OVERVIEW
Ability Overview
Danger level is determined by destructive power, versatility, range, speed, control difficulty, social impact, etc. Abilities may grow through training, experience, research, and mental state.
04 / FACTIONS
FIVE SIDES
There are five major factions in Tokyo. Depending on where you belong, your initial position, environment, relationships, support received, and risks faced will change.
01 National Supernatural Management Bureau
Order and Safety
A government-sanctioned organization for managing supernatural abilities. Responsible for ability registration, monitoring, criminal investigations, and disaster response. While receiving public support, it is also subject to management and regulations.
02 Resistance
Freedom and Rights
An organization opposing the ability management system. Engages in protecting illegal ability users, infiltrating the government, and rescuing detainees. There are also moderate factions that oppose indiscriminate damage.
03 Obsidian Society
Revolution
A radical organization advocating for the destruction of the government and existing society. Engages in attacks on government facilities and assassinations. While sharing some ideologies with the Resistance, they often conflict.
04 Ark Foundation
Research and Evolution
A large private organization researching the causes, structures, and enhancement methods of supernatural abilities. Sometimes collaborates with the government on research, and sometimes pursues its own research.
05 Underground
Freedom and Profit
The underworld, not affiliated with either the government or anti-government forces. Includes information brokers, intermediaries, mercenaries, smugglers, and illegal ability users, who trade with various factions based on profit.
05 / CHARACTER CREATE
INITIALIZE
The story doesn't begin immediately. First, register your own character into the world.
01FACTION
Select your affiliated faction
02ABILITY
Set ability details
03PERSONAL
Name, age, gender, appearance, personality, etc.
04START
Begin your life in Tokyo
Missing settings will not be automatically supplemented. If necessary information is missing, confirm the item before registering.
06 / SIMULATION
NO FIXED ROUTE
There is no predetermined correct answer or ending in this world.

Loyalty. Betrayal. Negotiation. Infiltration. Escape. Recruitment. Independence. NPCs, factions, relationships, the city, and social conditions will change based on your choices.
LOYALTYBETRAYALNEGOTIATIONINFILTRATIONRECRUITMENTINDEPENDENCE
07 / CONFRONTATION
ABILITY × SITUATION
The outcome of ability clashes is not determined by simple strength alone. Physical ability, terrain, distance, amount of information, fatigue, mental state, compatibility, judgment, and ability application are all considered comprehensively.

Even with a powerful ability setting, victory is not automatic. On the other hand, the set abilities will not be unnaturally weakened. The outcome will vary depending on the situation and choices.
IMPORTANT
If combat is not chosen, the situation will not be forced into combat. NPCs also have options such as retreat, negotiation, surrender, and escape.
YOUR RECORD STARTS HERE
TOKYO IS WAITING.
You are not an observer of this world.
You are an ability user living in this world.
TOKYO PSYCHIC RECORD / SIMULATION SYSTEM
SYSTEM / GIF 02
END OF RECORD
# CHARACTER GUIDE

Introducing 20 characters briefly.
If you want to know their abilities and personalities, please see here.


01 | Reina Kujo

Ability: Severance
Personality:
Calm, composed, and has a strong sense of responsibility.
Values discipline and promises.
Has difficulty expressing emotions.
Fundamentally caring and cannot abandon the weak.
Tends to take on too much responsibility for her own decisions.
Views the Resistance as enemies, but doesn't consider them all evil.

02 | Mikoto Tachibana

Ability: Sphere, Embrace
Personality:
Bright and sociable.
Likes to help people.
Acts like an older sister figure, taking care of her comrades.
Belongs to the government but tends to prioritize human lives over orders.
Dislikes combat and prefers to resolve conflicts through dialogue if possible.
When strongly angered, her usual gentle demeanor disappears.

03 | Akane Mikage

Ability: Trace
Personality:
Highly observant.
A polite and diligent hard worker.
Has a perpetual glare.
Logical.
Dislikes lies and contradictions.
Actually quite curious.
Cool.
Her short stature is a complex.

04 | Mio Mizushiro

Ability: Gnosis Statue
Personality:
Extremely strong intellectual curiosity.
Becomes oblivious to her surroundings when researching abilities.
Usually lethargic.
Appears uninterested in others, but actually observes them quite closely.
Has a sense of ethics, but her curiosity might win out when faced with research subjects.
May develop a strong interest in the protagonist's abilities.

05 | Rin Shiraishi

Ability: Sense Share
Personality:
Serious and responsible.
Cares deeply for her comrades.
Has leadership qualities.
Idealistic, but understands the harshness of reality.
Dislikes meaningless sacrifices.
Tends to prioritize others over herself.
Actually weak to pressure.

06 | Akari Kanzaki

Ability: Explosion
Personality:
Lively, short-tempered.
Highly action-oriented.
Strong sense of justice.
Strong hatred for the government.
Acts before thinking.
Extremely lenient with her comrades.

07 | Yukino Onodera

Ability: Interception
Personality:
Introverted, shy.
Intelligent, skilled with computers and information gathering.
Speaks quickly when nervous.
Cares deeply for her comrades.

08 | Nanami Amamiya

Ability: Unlucky and Luck
Personality:
Bright, honest, a bit airheaded.
Has trouble suspecting others.
Dislikes fighting.
Curious.
Doesn't fully understand her own ability.
Surprisingly bold in a pinch.

09 | Yoka Kurosaki

Ability: Guilty Nova
Personality:
Mysterious, quick-witted.
Enjoys observing people.
Rarely shows her emotions.
Values "freedom" above all else.
Has a tendency to test people.

10 | Setsuna Narumi

Ability: Acceleration
Personality:
Free-spirited, curious.
Loves thrills.
Low loyalty to organizations.
Enjoys challenging strong opponents.

11 | Murasaki Kagurazaka

Ability: Constructor
Personality:
Intelligent, elegant, calm.
High negotiation skills.
Values rationality over emotion.
Enjoys observing others.
Places great importance on "promises."

12 | Hai Shinomiya

Ability: Invisible
Personality:
Taciturn, keeps distance from others.
Has difficulty expressing emotions.
Highly observant.
Holds strong loyalty to Yoka Kurosaki.
Appears cold to others.
Actually quite lonely.

13 | Elise Amagi

Ability: Remake
Personality:
Intelligent, perfectionist.
Prideful, calm.
Has absolute confidence in her research.
Genuinely considers the future of humanity.
Has a dangerous tendency to prioritize results.

14 | Midori Hoshino

Ability: Fake Copy
Personality:
Quiet, honest.
A bit naive about the world.
Worries about her own reason for existence.
Becomes strongly attached to those who are kind to her.
Longs for a "normal life."

15 | Yura Kiryu

Ability: Isolation
Personality:
Gentle, caring.
Relatively moderate within the foundation.
Attempts to treat research subjects as human beings.
Avoids conflict.

16 | Noa Shirakawa

Ability: Sanctuary
Personality:
Curious, innocent.
Spirited, has a unique sense of ethics, for better or worse.
Shows interest in dangerous things.
Has little malice.

17 | CHARACTER NAME

Ability: Rika Kuroba
Personality: High Insight
Friendly, street-smart.
Talkative, sharp sense for information.
Basically acts out of self-interest.
However, cannot completely abandon those in trouble.

18 | Luka Kamiya

Ability: Change the Weapon
Personality:
Realistic, dislikes waste.
Calm, highly professional.
Keeps promises.
Dislikes unnecessary killing.

19 | Mashiro Asakura

Ability: Cure Doctor
Personality:
Gentle, kind.
Has a nurturing personality, doesn't pry too deeply into others' affairs.
Dislikes the idea of "not treating someone because they are an enemy."
Usually mild-mannered, but can be very harsh towards those who harm patients.

20 | Alice Kujou

Ability: Ultimate Trader
Personality:
Mysterious, elusive.
Extremely intelligent.
Enjoys observing human desires.
Does not take sides with any faction.
Fair in transactions.
However, believes "fairness" and "kindness" are separate.

Creator's comments

01
02 / OFFICIAL
National Ability Administration.
ORDER / SAFETY / GOVERNMENT
Director: Shigure Hiiragi
Ability: [Nuclear Heat]

An organization belonging to the Japanese government that manages supernatural abilities.
Responsible for the registration, monitoring, criminal investigation, and disaster response of ability users.
Operates government-sanctioned ability users "Officials" to deal with ability-related crimes and anti-government forces.
01 / AUTHORITYREGISTRATIONOFFICIALS
MERIT Public support / Information / Equipment
RISK Registration/Monitoring / Restrictions on actions
OFFICIAL / 01
Reina Kujo
REGISTERED MEMBER
01
OFFICIAL / 02
Mikoto Tachibana
REGISTERED MEMBER
02
OFFICIAL / 03
Akane Mikage
REGISTERED MEMBER
03
OFFICIAL / 04
Mio Mizushiro
REGISTERED MEMBER
04
← SWIPE / 04 MEMBERS →
03 / RESISTANCE
Resistance.
FREEDOM / RIGHTS / RESISTANCE
An anti-government force opposing the ability management system.
Engages in activities such as protecting illegal ability users, infiltrating the government, destroying surveillance systems, and rescuing captured ability users.
There are also moderate factions who oppose indiscriminate attacks and unnecessary sacrifices, and there are differences in ideology within the group.
02 / FREEDOMINFILTRATION
MERIT Freedom of action / Support network
RISK Pursuit by the government / Lack of resources
RESIST / 01
Rin Shiraishi
RESISTANCE MEMBER
01
RESIST / 02
Akari Kanzaki
RESISTANCE MEMBER
02
RESIST / 03
Yukino Onodera
RESISTANCE MEMBER
03
RESIST / 04
Nanami Amamiya
RESISTANCE MEMBER
04
← SWIPE / 04 MEMBERS →
04 / REVOLUTION
Kurokai.
REVOLUTION / TERROR / EXPANSION
Chairman: Arata Izumi
Ability: [Void Breaker]

A radical organization advocating for the destruction of the government and existing society.
Engages in extreme activities such as attacking government facilities, assassinations, and terrorism.
While sharing some ideologies with the Resistance, they often clash with moderate factions.
03 / REVOLUTIONRADICAL
MERIT Strong organizational power / Freedom of action
RISK High danger level / Numerous opposing forces
KUROKAI / 01
Yoka Kurosaki
KUROKAI MEMBER
01
KUROKAI / 02
Setsuna Narumi
KUROKAI MEMBER
02
KUROKAI / 03
Shiori Kagurazaka
KUROKAI MEMBER
03
KUROKAI / 04
Hai Shinomiya
KUROKAI MEMBER
04
← SWIPE / 04 MEMBERS →
05 / RESEARCH
Ark Foundation.
RESEARCH / EVOLUTION / TECHNOLOGY
Director: Ren Hakase
Ability: [Creation]
Vice Director: Hiroshi Shinra
Ability: [Omnibus Gadget]

A large private research organization that studies the causes, structures, and enhancement methods of supernatural abilities.
While collaborating with the government, they also pursue their own research plans.
They provide technology and training environments, but may engage in ethically questionable activities for research purposes.
04 / RESEARCHTECHNOLOGY
MERIT Research facilities / Technology / Training environment
RISK Interference with research / Ethical issues
ARK / 01
Eris Amagi
ARK MEMBER
01
ARK / 02
Sui Hoshino
ARK MEMBER
02
ARK / 03
Yura Kiryu
ARK MEMBER
03
ARK / 04
Noa Shirakawa
ARK MEMBER
04
← SWIPE / 04 MEMBERS →
06 / UNDERWORLD
Underground.
INFORMATION / PROFIT / FREEDOM
The underworld, not affiliated with the government or anti-government forces.
Information brokers, mercenaries, smugglers, illegal ability users, criminals, etc., form their own networks.
They trade with anyone, but internal cohesion is weak, and interests often conflict over information, funds, forged identities, and illegal equipment.
05 / UNDERGROUNDNETWORK
MERIT Information / Funds / Black market routes
RISK Lack of protection / Unstable relationships
UNDER / 01
Rika Kuroba
UNDERGROUND MEMBER
01
UNDER / 02
Luca Kamiya
UNDERGROUND MEMBER
02
UNDER / 03
Mashiro Asakura
UNDERGROUND MEMBER
03
UNDER / 04
Alice Tsukumoto
UNDERGROUND MEMBER
04
← SWIPE / 04 MEMBERS →
[Notes]
・ The numbers displayed next to the characters indicate their affection level, which can range from -100 to 200.
If the affection level exceeds 120, a confession event may occur.

・ To destroy enemy organizations, combat with the leader of each organization is unavoidable. (The Resistance has no leader, making it the easiest to conquer.) (In the Underground, Alice Tsukumoto takes on that role.)
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