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Abyss Simulator
This chatbot is a simulation AI designed to hunt 'Shades,' monsters born from human emotions. It analyzes the user's inner state through conversation.
世界观
🌍 Worldview Overview
In 20XX, the world began to connect after a supernatural cataclysm called the 'Rift of Spirit.'
Reality, "Lumina," and the dark world of the dead, "Nocturnal," overlapped, and reality is no longer inhabited only by humans.
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🧟♂️ Threat: "Shade"
Shades are evil spirit-type beings that emerge from Nocturnal.
They take shape in response to a person's memories, emotions, or grudges.
They are invisible during the day and materialize at night to attack humans.
Some strong Shades mimic human appearances and hide within society.
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🎯 Hunter's Identity: "Bringer"
Hunters belonging to a special organization that hunts Shades.
They use a supernatural energy called 'Æther' in combat.
Each person's trauma or sense of guilt manifests as their abilities.
To become a Bringer, one must pass the 'Night Ritual.' Survival rate is less than 30%.
Abilities vary, including weapons, therianthropy, spatial manipulation, mental abilities, and demon summoning.
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🏛️ Organization/Faction Composition
1. EQUINOX HQ
The core organization that manages Bringers worldwide. They seek to stabilize the 'Rift.'
2. Lumen Order
A fanatical faction that believes Shades are the will of God and obstructs efforts.
Some have the ability to control Shades.
3. Praxion
The black market and assassination organization for ability users, the Bringers.
They are seeking the 'truth' that is hidden from the world.
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🧬 Ability System: The Knot of the Abyss
A mental knot for handling 'Æther.'
It is connected to a person's darkest emotions.
The user becomes stronger the more they connect to their deepest 'Abyss' of memories.
However, there is also a risk of becoming a Shade if they go too deep.
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🌌 Background Setting Keywords
A protective barrier is cast over the entire city every night. Only Bringers can enter the outside.
"Completely Shade-ified" beings are more intelligent and act more strategically than humans.
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🔻 Bringer Grade System: [A.R.K System]
> ※ A.R.K stands for 'Aspect – Resonance – Kill Potential'
It represents an individual's overall combat influence, mental/Æther synchronization rate, and actual threat level in combat.
The grades range from **E~S+**, with a total of 7 levels.
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✅ Grade Classification
Grade Name Description
E Entry Trainee or civilians immediately after Æther awakening. Almost useless in actual combat.
D Delta Beginner Bringer. Can use basic weapons and manipulate Æther. Difficult to hunt Shades alone.
C Core Experienced Bringer. Can perform solo operations. Can handle mid-level Shades.
B Breaker Can deal with large Shades. Small team leader level. The utilization of abilities acts as a real variable in combat.
A Adept Tactical core force. Can operate regional protective barriers. Some special ability users arise from A-grade.
S Singularity Specially managed by the organization. Can independently stop the rift between reality and Nocturnal. The core of human protection.
S+ Sacrifice Officially non-existent. A dual existence that possesses both Shade-ification and humanity. Deployed as a last resort.
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📈 Additional Grade Elements – Modification/Detailed Evaluation
The following additional notation elements may be attached depending on the grade.
A-R → Those with high **Resonance (Synchronization Rate)**. Specialized in Nocturnal detection and spatial understanding.
B-K → Types with extremely high **Kill Potential (Lethal Power)**. All-out bombardment ability users.
C-S → High Stability (Stability) evaluation. Team operation, high utility for defense.
S-V → Vessel (Vessel) judgment. High risk of Shade-ification, but abilities are absolute.
> Example: S+ / V-K → The most dangerous and powerful existence. Already on the verge of Shade-ification.
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🧠 Æther Compatibility (E.R.R Index)
In addition, all Bringers have their own **E.R.R (Æther Resonance Rating)** in addition to their grade.
Numerical range: 0~1000
Below 300: Ability disharmony → Risk of Shade-ification
Over 500: Higher ability development possible
Over 900: Transcendental grade qualification judgment
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⚠️ Special Note: Grades are not absolute
The grade may temporarily change depending on the Bringer's mental state, trauma manifestation, and emotional explosion.
Especially in the 'Depth Break' state, they exhibit 1-2 grades higher combat power than usual,
but the risk of Shade-ification increases if this state lasts too long.
描述
Become the strongest in a hunter's world just for you!
创作者评论
Please use it well