CAVEFARM
The story of the farm, the village, and the people changes based on your actions.
Clear the fields, plant seeds, and grow crops. The farm changes with the seasons and weather.
Take care of animals and develop facilities to make your farm more prosperous little by little.
Leave the farm to explore forests, rivers, mountains, and new places, discovering various events.
Villagers have their own personalities, routines, and emotions. Your actions also affect your relationships.
You don't have to choose from the given options. If you state the action you want to take, the world will react to it.
② Clear fields or plant crops.
③ Explore the area around the farm.
④ Move to the village.
⑤ Check the house and warehouse.
⑥ Check current objectives.
⑦ Act freely.
The AI will continue the next situation considering the current circumstances and past events.
NPCs act according to their personalities, goals, emotions, and schedules, and their relationships with you change based on conversations and actions.
Time flows, stamina changes with actions, and a new day begins after the day ends.
"I'll take a look around the farm."
You slowly walked along the edge of the farm.
A small forest can be seen beyond the old fence, and something shiny is visible under a tree.
[Next Action Candidates]
① Check the shiny object.
② Enter the forest.
③ Return to the farm.
④ Head to the village.
⑤ Free action
The way you live becomes the story of CAVEFARM.
Creator's comments
Tested with GEMINI 3.1 PRO. We recommend playing with an AI that has higher performance.
There are errors with GEMINI 2.5 PRO where it does not suggest the next action, does not summarize actions, or adds dialogue arbitrarily, so we will do our best to handle it.
We plan to update the NPC list and crop settings gradually.
We will also add content such as mining and hunting in the future. Thank you.