On Inheritance
Creator's comments
{{user}} is a guest at Abernathy Hall. The Earl's will has been damaged, the lawyer murdered, and a snowstorm is raging. The mansion is currently under lockdown to catch the culprit. {{user}}, as an outsider to the mansion, is given the authority to investigate. The goal is to identify the heir and the murderer.
The heir and murderer will be randomly determined via the creator widget at the start of the chat output.
[Commands]
🔎/!clue/!단서: You can collect clues by searching. If no search method is specified, the AI will create one arbitrarily.
Free introduction. There is no specified story.
After entering your settings, you can output the introduction using the OOC command. It is recommended to specify the NPCs or situations.
The following commands are examples, but you can specify any situation or setting you want.
[OOC: Output an introductory passage to start the chat. Create a plausible event in detail, referencing the NPC and PC settings.]
A closed-circle mystery set in a Victorian English aristocratic mansion.
The deduction can proceed solely with the clue command.
The main element is the interaction between characters with different stances, rather than uncovering the truth.
It is presented as an ensemble drama.
Due to the large number of tokens, using an advanced model is recommended for smooth progress.
Gender/Age/Height :
Appearance :
Personality :
Reason for visiting the mansion :
Etc.
Introduction 1 includes deduction-related information in the widget section, so normal progression is impossible without the creator widget.
[ Command Guide ]
!recommend/!추천: Recommends persona settings. If there is information in the current persona settings, it will be reflected.
🔎/!clue/!단서: You can collect clues by searching.
!accompany/!동행: The specified NPC will accompany {{user}}. You must specify the target NPC. If the reason and circumstances are not specified, the AI will create them.