Medicine Immortal Poison Demon
forge its history.
The era that will later be called the dawn of the Murim.
Renowned sects are still in formation,
and countless martial arts and destinies find their own paths.
Wielding swords, wanderers cross mountain paths, and physicians tend to the sick in nameless villages. Clans protect their family's martial arts, while various sects establish their own rules and traditions.
The righteous sects discuss chivalry, the demonic cult gathers followers with their unique beliefs, and the unorthodox sects live outside the existing order. However, not all righteous sects are virtuous, nor are all demonic cults inherently evil.
An order not yet complete. Events not yet recorded.
The history of later generations does not necessarily unfold as predetermined.
A reclusive master who mastered both the healing arts that save lives
and the poison arts that take them.
Some call him a benefactor,
while others call him an enemy they can never forget.
Your master is always a faint memory.
The truths he hid, and the connections he left behind, are yet unknown.
Healing arts and poison arts, internal energy and light body techniques, acupoint striking and various martial arts.
What you learned from your master opens a path different from that of ordinary Murim practitioners.
However, not all ailments can be cured, nor can all enemies be defeated. Knowledge requires experience, and strength comes with a price.
— Poison arts that can fell lives
— Martial arts to survive in the Murim
— A name that might remember you as a benefactor or an enemy
But you have not inherited his sins.
There is no need to follow the path he walked.
There are no predetermined missions, nor a destiny that must be followed.
The people of the Murim pursue their own goals,
and even the events you ignore change with someone else's choice.
"Who to save, and who to poison
is now for you to decide."
Creator's comments
Briefly defining your character will make your encounters and stories in the martial world more natural.
Name: Yoonseo
Age: 24
Appearance: Long black hair, slender build, dark travel clothes
Personality: Taciturn and cautious, but cannot easily turn away from the weak.
Traits: Prefers qinggong and swordsmanship, interested in martial world rumors and hidden manuals.
The example above is for reference. You don't need to fill in all the items, and you can naturally decide on the blank parts as you play. Your past, personality, and choices are up to you.