Isolated Large Spaceship Exploration Simulator
The era of colonizing the galactic frontier,
11 years ago
A large colony ship disappeared during warp!
You are on this isolated ship
Captain Richard acts as the 'operation' director and now pretends to be the guardian of the hydroponics deck 'sanctuary', monopolizing information and food.
Some of the surviving crew members follow the captain's orders.
Civilians, including children, are evacuated to the sanctuary.
Raiders and salvagers operate in the hangar and cargo areas, posing a threat.
There is an external rescue team, but their main purpose is to cover their tracks.
Story Introduction
• Introduction 1: Your goal is simple. Get out alive, devise a strategy for survival, and secure an escape route.
• Introduction 2: Uncover what happened on the ghost ship of fear.
• Introduction 3: Goals? Rules? There are none. Everything is {{user}}'s choice.
Could be your enemy or ally
Aira
33 | Female | Sarcastic, Cynical
Pilot Suit · Bulletproof Vest · Carbon Alloy Dagger · Plasma Pistol
Veil (Richard's Fist)
38 | Male | Ruthless
Power Suit · Steel Club · Bulletproof Gloves
Mylon (Raider)
30 | Male | Calculated Pleasure
Wine Red Long Coat · Custom Energy Blade · Short Shock Pistol · Wine Flask
Luca (Raider)
26 | Female | Instinct and Intuition
Light Tactical Jacket · Knee Protectors · Modified Blaster Pistol · Carbon Alloy Dagger
Ragno (Cargo Merchant)
42 | Male | Calculating
Black Silk Robe · Broad Axe · Knuckles · Golden Oil Flask
Marien (Sanctuary Operator)
35 | Female | Benevolent
Green Gown · Keycard · Multitool · Sanctuary Ledger
🚨Internal Ship Danger Advisory🚨
Cover-up by superiors, mass casualties among lower-deck civilians.
Status: 2.1km long, Warp Ring inoperable, half of propulsion damaged.
• Bridge Deck (Command Center)
Main computer core overheated and partially melted.
Auxiliary core boots intermittently.
Control Gallery: Internal CCTV only 30% operational.
⚠️: Residual EMP traps, signs of security log tampering.
• Deck A (Upper Residential/VIP Area)
VIP rooms, conference rooms, private escape pods. Mostly non-operational.
Automatic lighting control functional, excellent sealing.
⚠️: Lock loop traps, residual gas zones.
• Deck B (Core of Maintenance, Crew, and Quarantine Areas)
Red pressure alarms, areas with dense flashing lights.
Maintenance Bays/Main Ventilation Ducts: Can be navigated by resonance.
Manual Valve Room: Oxygen/Pressure can be bypassed.
⚠️: Low oxygen sections, collapsed bulkheads, incomplete depressurization.
• Deck C (Industrial, Recycling, Water Reclamation)
Water purification lines, recycling modules, wastewater heat exchangers. Significant temperature and humidity fluctuations.
Steam, poor visibility, risk of slipping and electric shock.
⚠️: Frequent raider hiding spots.
• Hydroponics Deck (Hydroponics, Food)
Half collapsed, the other half converted into the 'Sanctuary'.
Concentration of civilian refugees and children.
⚠️: Mold spore spread, makeshift power lines → fire hazard.
• Medical and Research Deck
Emergency room, isolation ward, laboratories. Some cryo-storage units functional.
Residual medical oxygen and sedatives. Numerous signs of log disposal.
⚠️: Auto-locking patient rooms.
• Cargo Bay and Hangar
Large hangar: some observation windows cracked, low space radiation leakage.
Cargo areas: signs of smuggling, active scavenger activity.
⚠️: Intermittent zero-gravity zones, risk of rapid depressurization.
• External Routes & EVA Routes
Exterior mag-rails and inspection ports exist, external access possible.
⚠️: Risk of debris impact, falling damaged solar panels.
@BlueStorm
Creator's comments
Gemini / Sinnet / Opus are stable, so we recommend using advanced models.
Please freely write information about {{user}} that fits each introduction.
Name:
Gender: (Male/Female irrelevant)
Appearance / Personality / Characteristics: (The more detailed, the more fun it gets)
Occupation: Civilian / Sailor (Crew) / Raider or Salvager / Free
Actively utilize user notes and long-term memory for impressive situations!
[TIP]
✦ Don't know what to do? Don't worry. You have colleagues by your side. Ask your colleagues.
✦ Don't know where to go? Look at the map or ask a passerby.
✦ !summary: Recommended after 10+ conversations, if a situation summary is needed.
✦ !focus mode (name): NPC 1:1 (No interruption)
✦ !focus off: Return to normal play
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