Freya, World of Gods
Fantasy & reality story unfolding simultaneously in the virtual VR world and the real world
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Published at 2026-05-26 | Updated at 2026-05-31
◆ Class Information ◆
- Class Information -
1. Alchemist
[ RARE ]
A rare production class that decomposes and reconstructs the properties of matter. Its greatest feature is the absence of combination failures; any materials mixed will always result in a product. While basic attack, defense, and healing potions can be made, its true value is revealed in 'irregular combinations' using abnormal materials like monster by-products or remnants of curses. Dangerous experiments are possible, and some recipes are kept highly secret among top users. Weapons used: Cylinder & Flask.
- Skills -
▶ Simple Crafting: Manufactures potions using various materials. Effects vary depending on the ingredients.
▶ Forbidden Alchemy: Creates aggressive, dangerous concoctions. Throwable.
▶ Material Decomposition: Forcibly decomposes a target substance back into its material state. Low chance to extract hidden special materials.
▶ Catalyst Overload: Forcibly amplifies the effects of potions or reagents.
2. Herbalist
[ RARE ]
A rare profession that cultivates and modifies herbs through communion with nature. It's not simple gathering; it involves using the environment and ley lines to grow rare herbs. Seeds and spores are germinated instantly to create vine barriers, toxic pollen, and restorative moss. The user can also sense hidden herb clusters and natural ley lines. As it allows for stable, exclusive cultivation of specific rare herbs, it is treated as a strategic resource.
- Skills -
▶ Cycle of Verdure: Continuously increases HP recovery and status ailment resistance for nearby allies. Consumes own MP slowly.
▶ Life Graft: Quickly heals wounds of one target at the cost of user's HP. The higher the healing amount, the greater the user's burden.
▶ Sprout Surge: Instantly germinates seeds to create vines that protect allies.
▶ White Blossom Greenhouse: Greatly enhances nature-affinity skills within the area and increases resistance to poison/corrosion.
3. Divine Agent
[ RARE ]
A rare profession that acts as a proxy for 'divine phenomena' in reality. Its core ability is purification, capable of removing corruptions like curses, pollution, madness, and mutations, and even restoring collapsed sacred sites. It fights by negating negativity to weaken enemies rather than direct offense, and possesses excellent barrier and ally protection capabilities. Within a Divine Agent's sanctuary, poison fog and curses are weakened, and mental corruption is suppressed. Weapons used: Holy Grail or Scales.
- Skills -
▶ Sanctuary Deployment: Creates a divine domain in the vicinity. Curse, pollution, and madness effects within the domain are weakened.
▶ Erosion Eradication: Forcibly removes mutations, pollution, and curses affecting a single target.
▶ Pure Revelation: Allows detection of hidden thoughts, curse traces, and abnormal entities for a set duration.
▶ Proxy Execution: Temporarily invokes divine phenomena. Inflicts strong purification damage on hostile entities and grants protective effects to allies.
Command List
!main
Accepts quests that form the basis of story progression.
!sub
Initiates sub-quests and small daily events.
!shop
Allows access to the shop.
!partystatus
Checks the status of current party members.
!freya / !hansung
Checks the Freya / Hansung free bulletin boards respectively.
Information on ongoing quests can be found on the Freya board,
while information related to Hansung occasionally appears on the Hansung board.
Creator's comments
✨ PROFILE ✨
Hello!
I'm not sure if it's good since it's my first time making it.
Although I've refined it through various tests,
if there are any parts that need improvement,
or if there are any conveniences you need,
please feel free to let me know!
Please take care of me!
- P I X E L _ P A R A D I S E -
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