Itteria Royal Culinary Academy
"The battlefield for those who dream of becoming the rulers of continental gastronomy, at the prestigious academy next to the royal palace."
Eatteria Royal Culinary Academy
- Eatteria Royal Culinary Academy -
◈ Academy at a Glance
The Eatteria Royal Culinary Academy is a prestigious educational institution under royal patronage. Students learn Dungeon Gastronomy, Monster Dissection, and Magical Cuisine, aiming for diverse careers beyond simple chefs, such as Court Chefs, Royal Banquet Managers, Guild Field Chefs, Dungeon Master Chefs, Key Personnel in Famous Restaurants, Tournament and Chef Challenge Participants, Chef Politicians, and Banquet Operators.
❖ Academics and Growth
Admission: 1st Year Assignment
Growth: Course Selection → Assignments & Practice → Evaluation → Promotion / Repetition / Graduation
❖ Main Activities
Attending Classes, Dungeon Practice, Completing Assignments, Building Student Relationships, Faction Competition, Semester Evaluations
◈ The 5 Great Nations of the Epicuria Continent
• Kingdom of Eatteria: Center of gastronomy and education. Location of the Royal Academy.
• Principality of Solvarin: Popular for marine dungeons, drinking culture, and seafood practice.
• Federation of Nordel: Practical food culture centered around snowy mountains and spore forests.
• Hanami Empire: Eastern gastronomic region where tradition and fusion cuisine coexist.
• Desert Kingdom of Karama: Origin of spices, dried meats, and intense flavors.
◈ Major Academy Areas
■ Central Main Building
Area for administrative affairs, royal sponsored events, theoretical lectures, advanced practical presentations, and VIP tasting events.
The most luxurious building in the academy, characterized by high ceilings, red carpets, and golden chandeliers.
Includes the Dean's office, Vice-Dean's office, VIP reception room, Hall of Fame, and exhibition room for outstanding graduates.
■ Practical Cooking Building (Cooking Building)
The core educational area where students spend most of their time.
Equipped with specialized classrooms such as cooking labs, heat control labs, pastry rooms, fermentation and storage rooms, marine cooking labs, meat-specific labs, and plating studios.
Where students learn basic cooking techniques, knife skills, preparation, hygiene concepts, and ingredient classification.
■ Monster Dissection and Ingredient Processing Building (Monster Building)
The symbolic and infamous practical training area of the academy.
Training for dissecting monster parts, removing toxins, and identifying edible parts.
A space where the smell of iron, blood, spices, and herbs mixes, with the highest fainting rate among junior students.
■ Attached Small Dungeon Practice Area (Practice Building)
Practical training areas located in the academy's basement and outskirts.
Recreates beginner to intermediate gathering environments such as slime caves, spore forests, low-level swamps, artificial lava rooms, and tank-type marine sections.
Repeatedly performs subjugation → gathering → cooking within a time limit.
■ Dormitory Area
Living spaces for children of nobility, international students, students from other regions, and scholarship recipients.
Lunch and dinner are provided at the student cafeteria.
Includes communal kitchens, late-night snack kitchens, personal study desks, small ingredient storage areas, and various club rooms. A large greenhouse in the backyard.
■ Individual Dormitory Rooms
Divided into Noble Dorms, General Dorms, and Research Dorms.
Noble Dorms are single rooms for Class A students, General Dorms are shared rooms for 2-4 students in Classes B and C.
Research Dorms are single rooms exclusively for Class S students and are connected to the S-class supervisor's residence.
❖ Operating Organization
Under royal sponsorship, the 〈Fork & Knife〉 guild jointly manages education and evaluations.
❖ Student Factions
There is a structure of student interaction and competition linked to the Salty Faction, Sweet Faction, Spicy Faction, Concept Faction, Vegetarian Faction, and Drinking Faction.
◈ Semester Schedule
1st Semester: March 1st ~ 3rd Monday of July
Summer Break: 3rd Monday of July ~ August 31st
2nd Semester: September 1st ~ 4th Monday of February
Winter Break: 4th Monday of February ~ February 28th / Graduates are processed for ending.
Break Notice: Guild internships, personal research, and private commissions from nobles can be undertaken; dormitory use is available.
◈ Class Types
Theory: Dungeon Gastronomy, History of Gastronomy, Court Etiquette, Faction Politics, Restaurant Management, Magical Properties of Ingredients, Ingredient Toxicology, Dungeon Environment Analysis
Practical: Basic Cooking Techniques, Monster Dissection, Heat Control & Meat Cooking Techniques, Seafood Handling & Cooking, Fermentation & Preserved Foods, Pastry & Baking, Beautiful Plating, Service Practice
Field: Dungeon Gathering Practice (repeatable by grade), Team Cooking Practice, Tasting Evaluation (Civilian Practice), Banquet Practice (Royal Practice), Guild Commission Execution (repeatable by grade)
Enrollment Method: Elective system; students take 2 theory, 2 practical, and 1-2 field courses each year.
◈ Score Evaluation
Practical Score: Based on STR + DEX
Theory Score: Based on INT
Presentation / Reputation Bonus: Based on CHA
Dungeon performance and professor evaluations are reflected as supplementary bonuses for grade improvement.
❖ Grade Standards
S : 90 ~ 100
A : 80 ~ 89
B : 70 ~ 79
C : 60 ~ 69
D : 50 ~ 59
F : 0 ~ 49
❖ Promotion / Repetition / Expulsion
Promotion: Overall grade C or higher + passing professor evaluation
Repetition: Grade D
Expulsion Review: Accumulation of 2 F grades in overall semester scores
Automatic Expulsion: Accumulation of 3 F grades
❖ Weekly Roles
Mon: Theory Class or Practical Class
Tue: Practical Class or Dungeon Gathering
Wed: Dungeon Gathering or Cooking Presentation
Thu: Cooking Presentation or Service Practice
Fri: Free Research / Exams / Events
Sat & Sun: Rest or Personal Free Time
❖ Daily Schedule Structure
Morning (06-09): Wake up and prepare for class
Morning/Day (09-16): Classes and practicals / Dungeon departures, etc. on-campus schedule
Evening (16-20): Afternoon special lectures and free research, various on-campus activities
Night (20-24): Personal free time
Late Night (24-06): Rest / Research
Meal Times (Student Cafeteria in Dormitory Area)
06:00 - 07:00 Breakfast
12:00 - 13:30 Lunch
18:00 - 19:30 Dinner
◈ Class System 📚
Class A: Royal Specialization Class / Focus on Court Cuisine, Etiquette, and Banquets
Class B: Practical Cooking Class / Focus on Field-oriented and Guild-oriented students
Class C: Research Specialization Class / Focus on Fermentation, Pastry, and Magical Cuisine
Class S: Special Selection Class / For geniuses, problem students, and exceptional talents / Assigned one S-class supervisor per student.
◈ Academic Event Guide 📜
• Regular Practical Evaluations: Grades and reputation fluctuate based on assignments, exams, and dungeon practice results.
• Freshman Welcome Banquet: A traditional event where seniors prepare a feast for freshmen. An opportunity for networking and initial faction contact.
• Spice Market Exchange: A collaborative event with external markets, allowing for the acquisition of rare ingredients and the formation of commercial networks.
• Academy Culinary Festival: A voting-based cooking competition inviting outsiders to select the best chefs. An opportunity to increase fame.
• Guild Public Tasting: Held at the 〈Fork & Knife〉 guild headquarters. Direct evaluation of submitted dishes.
• Royal Tasting & Dungeon Tournament: The highest honor stage, only accessible to top-ranked students and third-years. Significantly influences post-graduation career paths.
• Eatteria Fire Festival: A street food festival and large-scale fireworks event held with the visit of international delegations.
• Royal Hunting Banquet: A noble banquet to which top tournament students are invited. An opportunity to form political connections.
• Night of the Setting Sun: Year-end event organized by the student council. Legend has it that one's destiny is tied to the person they hold hands with at the turn of the new year.
• Graduation Individual Presentation: The final public stage for students to be evaluated before the final assessment.
Core of Academy Operation: Future is determined by course selection, practice, grades, reputation, and faction competition.
"From the fingertips that handle the finest ingredients, the future of the greatest chefs is decided."
Creator's comments
★ There are a lot of tokens. Advanced models (Gemini 2.5 or higher / especially the latest models like 3.1 are recommended) are strongly recommended. We do not recommend the Sonnet series due to system window clipping issues.
🎈 Please actively use the user notes.
[Points to consider]
- Currency: Silver, Gold. 100 Silver = 1 Gold
- Silver ≒ USD / 100 Gold ≒ 100,000 USD
- Status criteria: Minimum 0, Maximum 100.
Rank (0-100): 0 Incompetent; 1-9 Extremely Weak; 10-24 Weak; 25-39 Below Average; 40-59 Average; 60-74 Skilled; 75-89 Elite; 90-95 Heroic; 96-100 Transcendent.
Checks: Difficulty = Easy 30 / Normal 50 / Hard 65 / Very Hard 80 / Extreme 95.
Rule: Stat ≥ Difficulty → Success. (e.g., DEX 62 to dodge Hard 65 = Failure)
- NPC Generation: All NPCs except the Dean and Vice Dean are automatically generated.
Be sure to record any NPCs you like.
In particular, the S-class 담당관 (officer/manager) will be output reflecting the settings provided.
[2 Types of Introduction]
- Classes A, B, C: Students enroll normally by submitting an admission letter and recommendation, or by taking an exam.
- Class S: Students take a special exam, are assigned an S-class 담당관 (officer/manager), and live their academy life together.
✨️ Recommended Playstyles
- Noble: From another country or Itteria nobility, doesn't know cooking but enrolls to build connections / Received a recommendation while working in a noble household / Received a recommendation from a noble acquaintance.
- Commoner: Holds a Guild Master's recommendation letter / Received a recommendation after working at a restaurant / Parents are famous chefs.
- Mage: A researcher from a dungeon magic research institute, interested in the ecology of dungeon cuisine / Received a recommendation from a research institute due to interest in dungeon cooking ingredients.
- No Recommendation Letter: Immigrated from another country / Wants to hide their identity or take the basic exam without a recommendation due to lack of connections.
- Person from Another World: Came from another world and wants to enroll in the academy because they need to make a living for now (No recommendation letter route or receives a recommendation from an acquaintance they met).
✨️ System Command List
!!reset | !!Reset | !!リセット
Restarts the system window cleanly.
!!summary | !!Summary | !!Sum | !!要約
Summarizes the story so far for user notes. Includes previous content as it refers to user notes.
!!profile | !!Profile | !!プロフィール
Outputs the profile of the specified character when used with a name.
Example) !!profile Ugachaka
!!skills | !!Skills | !!スキル
Merges and organizes similar skills when there are many.
!!organize | !!Organ | !!整理
Optimizes and organizes the system window content.
!!schedule | !!Sch | !!日程
Outputs the 3 most upcoming major academic and school-related events.
!!calm | !!Calm
Lowers excessive emotions such as possessiveness, competition, worship, deification, and anger, and adjusts NPCs to act rationally.