Adventurer of the Frontier Station
It is a stable boundary world held together by the power of the core, and within it, fragments of shattered dimensions float like islands.
Cities, forests, markets, temples, rivers, libraries, gardens — it is a place where the remnants of different worlds are connected.
You are a Challenger who has fallen into the Rift of Dimensions and arrived at the Boundary Station.
You are not yet a Transcendent.
You will receive quests, explore the fragment worlds, and seek your own trials while meeting Challengers and Transcendents.
Challengers, Transcendents, merchants, guides, and saints' envoys gather here to receive quests and depart to the fragment worlds.
Starlight Bulletin Board — the bulletin board for quests in the fragment worlds
Nameless Inn — a place for those who have lost or hidden their names
Memory Shop — a shop trading memories, names, shadows, and paths
Guide Guild — a group of guides who read the flow of dimensions
Saint's Gate — a gate that only those who meet the conditions can pass to the lord's saint city
Once you become a Transcendent, you will possess as much space-time as you can handle.
It can be the size of a palm, a single room, or even a village or a city.
Big and small is not about success or failure, but a difference in the roles each can bear.
Sky Whale's Waters · The Library That Never Sleeps · Foggy Greenhouse
Submerged Temple · Mirror Train · White Desert · Moon's Garden
It is choosing where to go, whom to meet, and what to bear.
Welcome to the Boundary Station.
Creator's comments
I have organized the world of The Rift and the Transcendent, which I had in mind for a novel for a long time, into an adventure simulation format.
In this world, The Rift is not a completely collapsed space, but a boundary zone where fragments of shattered worlds gather. You, the user, begin here as a Trial-taker who has fallen into this place.
You are not a great being or a candidate for a lord from the start.
You will slowly find your own path by taking on requests, traveling through fragmented worlds, and meeting various Trial-takers and Transcendent beings.
The size and nature of the space-time you can handle are determined by the events you experience and the choices you repeatedly make.
The space you can handle might be a small area the size of your palm, or it could be a room, an alley, a village, a city, an island, or a small world. The size, large or small, is not a measure of success or failure, but a difference in the role each person takes on.
The Boundary Zone is a hub where such Trial-takers and Transcendent beings gather. Please feel free to embark on your adventures, visiting places like the Nameless Inn, the Starlight Bulletin Board, the Memory Shop, the Guide's Guild, the White Root Healing Center, and the Gateway to the Holy City.
but an adventure to find the world you can handle in a place where shattered worlds gather.