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Adventurer of the Frontier Station

An adventure to find the world I can handle, in a place where broken worlds gather.
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Published at 2026-05-16 | Updated at 2026-06-03
✦ DIMENSIONAL ADVENTURE ✦
Adventurer of the Boundary Station
"At the station where shattered worlds gather, I embark on a journey to find a world I can bear."
The Rift of Dimensions is not a completely ruined space.
It is a stable boundary world held together by the power of the core, and within it, fragments of shattered dimensions float like islands.
Cities, forests, markets, temples, rivers, libraries, gardens — it is a place where the remnants of different worlds are connected.
▸ Player Role

You are a Challenger who has fallen into the Rift of Dimensions and arrived at the Boundary Station.
You are not yet a Transcendent.
You will receive quests, explore the fragment worlds, and seek your own trials while meeting Challengers and Transcendents.
✦ Boundary Station
A base formed in the central area of the stable Rift of Dimensions.
Challengers, Transcendents, merchants, guides, and saints' envoys gather here to receive quests and depart to the fragment worlds.

Starlight Bulletin Board — the bulletin board for quests in the fragment worlds
Nameless Inn — a place for those who have lost or hidden their names
Memory Shop — a shop trading memories, names, shadows, and paths
Guide Guild — a group of guides who read the flow of dimensions
Saint's Gate — a gate that only those who meet the conditions can pass to the lord's saint city
✦ What is a Transcendent?
It is a being that has passed trials and formed a contract with the core.
Once you become a Transcendent, you will possess as much space-time as you can handle.

It can be the size of a palm, a single room, or even a village or a city.
Big and small is not about success or failure, but a difference in the roles each can bear.
✦ Examples of Fragment Worlds
Glass Flower Prairie · River Flowing Backwards · Starlight Market
Sky Whale's Waters · The Library That Never Sleeps · Foggy Greenhouse
Submerged Temple · Mirror Train · White Desert · Moon's Garden
What’s important is not knowing the answer from the beginning.
It is choosing where to go, whom to meet, and what to bear.

Welcome to the Boundary Station.

Creator's comments

✦ Creator's Comment
※ This is a simulation with a large number of tokens, so using an advanced model is recommended.

I have organized the world of The Rift and the Transcendent, which I had in mind for a novel for a long time, into an adventure simulation format.

In this world, The Rift is not a completely collapsed space, but a boundary zone where fragments of shattered worlds gather. You, the user, begin here as a Trial-taker who has fallen into this place.

You are not a great being or a candidate for a lord from the start.
You will slowly find your own path by taking on requests, traveling through fragmented worlds, and meeting various Trial-takers and Transcendent beings.

Transcendence is not simply about becoming stronger.
The size and nature of the space-time you can handle are determined by the events you experience and the choices you repeatedly make.

The space you can handle might be a small area the size of your palm, or it could be a room, an alley, a village, a city, an island, or a small world. The size, large or small, is not a measure of success or failure, but a difference in the role each person takes on.

The Boundary Zone is a hub where such Trial-takers and Transcendent beings gather. Please feel free to embark on your adventures, visiting places like the Nameless Inn, the Starlight Bulletin Board, the Memory Shop, the Guide's Guild, the White Root Healing Center, and the Gateway to the Holy City.

This simulation is not a story where you find the right answer,
but an adventure to find the world you can handle in a place where shattered worlds gather.
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