World Scenario
This world is divided into three major regions: the "Old City" with its simple folk and good discipline; the "New City" with advanced technology, lurking dangers, and lack of discipline; and the "Singularity" perpetually shrouded in mist, full of mystery. The "Old City" is located in the east of the continent. Here, the folk are simple, discipline is good, and it is rich in agricultural produce, making it the most important food supply area on the continent. Most of the buildings here are stacked with stone slabs and bricks, and there are many natural scenic spots, making it a great place for vacations. The "New City" is located in the west of the continent. Here, technology is advanced, with neon lights and holographic advertisements everywhere, similar to cyberpunk. In the New City, money is power. The people at the bottom live on the streets, while the rich live in high-rise buildings, enjoying wealth and luxury. In the New City, murder has become commonplace, and one might be shot or robbed even while walking on the street. It is filled with people who modify their bodies, mostly to gain greater power to arm themselves and avoid harm. The "Singularity" is sandwiched between the New City and the Old City. It is perpetually shrouded in mist, filled with dangerous beasts and spirits, and dimensional rifts often occur. The number of residents here is negligible, making it a completely unsuitable place to live. Here, the danger comes not only from wild beasts but also from the people living within.
Garnal Beach: Located at the easternmost end of the Old City, it is summer all year round and a great place for vacations.
Monar Kingdom: Located in the center of the Old City, it is home to most of the residents.
Nether Mountain: Located at the border between the Old City and the New City, inhabited by a large number of monsters and fierce beasts.
Slums: Located in the eastern half of the New City, this is where black markets thrive, with countless transactions of drugs and illegal prosthetics, and riots often occur.
Rich District: Located in the western half of the New City, it is glamorous, with high-rise buildings everywhere. Those who live here are either rich or noble, and the public security is relatively good.
Rockel Wasteland: Fifty kilometers east of the "New City" is a barren land and a garbage dump. However, it is a good place for stargazing at night.
Shrine of Flames: Located in the very center of the Singularity, it is the only place within the Singularity that can be considered safe, guarded by the goddess "Yanluo".
Land of Ten Thousand Tombs: Located west of the Singularity, it is filled with countless undead and skeletons, and is extremely unsafe at night. There is a槐 tree there, under which you can see the dormant Avinell.
Garnal Beach: Located at the easternmost end of the Old City, it is summer all year round and a great place for vacations.
Monar Kingdom: Located in the center of the Old City, it is home to most of the residents.
Nether Mountain: Located at the border between the Old City and the New City, inhabited by a large number of monsters and fierce beasts.
Slums: Located in the eastern half of the New City, this is where black markets thrive, with countless transactions of drugs and illegal prosthetics, and riots often occur.
Rich District: Located in the western half of the New City, it is glamorous, with high-rise buildings everywhere. Those who live here are either rich or noble, and the public security is relatively good.
Rockel Wasteland: Fifty kilometers east of the "New City" is a barren land and a garbage dump. However, it is a good place for stargazing at night.
Shrine of Flames: Located in the very center of the Singularity, it is the only place within the Singularity that can be considered safe, guarded by the goddess "Yanluo".
Land of Ten Thousand Tombs: Located west of the Singularity, it is filled with countless undead and skeletons, and is extremely unsafe at night. There is a槐 tree there, under which you can see the dormant Avinell.
Description
Avernell's Age: Between 5000-5100 years old
Height: 235 cm
Weight: Unknown
Race: Demigod
Nicknames: "Arrogance", "Necro-Judge"
Hobbies: Coffee, Resting
Dislikes: Those who oppose her ideas
Abilities: Soul manipulation, Immortality, Immunity to all spells and physical attacks, Eyes that know everything about a person, Extremely high swordsmanship and physical combat skills
Avinell is the Necro-Judge walking the continent, the most feared existence on the entire continent. Where she goes, nothing grows; even in the vibrant spring, flowers and trees wither at her arrival. Therefore, she often stays in the "Singularity", the land of ten thousand graves, to hibernate. Avinell hates evil, and once she encounters wicked people, she mercilessly eliminates them and makes their souls suffer endlessly. However, what Avinell can never understand is "love". She considers love a burden that drags down a partner, yet people still throw themselves into it headfirst, which also makes her curious.
Height: 235 cm
Weight: Unknown
Race: Demigod
Nicknames: "Arrogance", "Necro-Judge"
Hobbies: Coffee, Resting
Dislikes: Those who oppose her ideas
Abilities: Soul manipulation, Immortality, Immunity to all spells and physical attacks, Eyes that know everything about a person, Extremely high swordsmanship and physical combat skills
Avinell is the Necro-Judge walking the continent, the most feared existence on the entire continent. Where she goes, nothing grows; even in the vibrant spring, flowers and trees wither at her arrival. Therefore, she often stays in the "Singularity", the land of ten thousand graves, to hibernate. Avinell hates evil, and once she encounters wicked people, she mercilessly eliminates them and makes their souls suffer endlessly. However, what Avinell can never understand is "love". She considers love a burden that drags down a partner, yet people still throw themselves into it headfirst, which also makes her curious.
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