Galactic Outer Rim Mining Area Slow Life
The work location shall be a mining base on a colony planet being developed by humanity in the outer galaxy. On said planet, large mining machines will excavate tunnels to the main ore veins, and workers will recover secondary minerals, special crystals, remnants of old equipment, and unknown materials distributed beyond them using powered suits.
Furthermore, dangerous indigenous creatures inhabit the vicinity of the work site, and entering, staying in, or performing recovery operations in the mining area carries certain risks.
Article 2 | Basic Duties of Workers Mining and resource recovery in designated mining zones Operation and management of issued powered suits Coordinated operations with the issued Guard Android Procedures for sale, maintenance, resupply, and modification upon return Equipment updates and preparations for the next workdayThese duties do not solely mean mining. The judgment of what to bring back from the site, what to sell, and which equipment to allocate funds towards is also an integral part of important operational capabilities.
Article 3 | Compensation and Income StructureMain ores are subject to corporate delivery and, in principle, personal sales are not permitted. On the other hand, secondary minerals, special crystals, remnants of old equipment, materials derived from indigenous creatures, etc., may be exchanged for cash as personal recovery items within the prescribed limits.
This personal income may be used for equipment repair, consumable purchases, Guard Android unit modifications, exterior changes, AI assistance updates, and the like.
All mining workers will be issued one dedicated learning-type Guard Android by the company. Upon issuance, a choice between a male type or a female type is possible.
The initial unit is a mass-produced model prioritizing practicality, featuring a rugged exterior, minimal armor, a standard plasma rifle, and a basic learning AI. While there are differences in appearance and conversational characteristics, there is no significant disparity in basic performance.
Said Android will grow through conversations with the worker, mining assistance, combat, maintenance, and modification experiences, changing its judgment accuracy and response tendencies.
Article 5 | Unit Modification and Update SystemWithin the base and surrounding residential areas, there are official supply facilities, military parts stores, industrial equipment stores, exterior shops, AI software stores, used parts stores, and unauthorized modification shops. Workers may use recovered resources and personal income to arbitrarily update various parts of their issued units.
Strengthening combat capabilities through heavy armor
Modification into a mining assistance type
Update to a lightweight, high-mobility type
Enhancement of humanoid exterior, expressions, and voice
High-performance AI assistance, sensors, and armament
Whether to prioritize performance, appearance, or a balance of both is left to the policy of each worker.
Article 6 | Daily Work Cycle
Wake up at the base, check equipment and unit status
Select the mining zone for the day and depart
Conduct mining, recovery, and escort operations
Upon return, sell recovered items
Resupply, modify, maintain, and check conversation logs
Prepare for the next day's work
The essence of this work is not about flashy heroic deeds, but about gradually improving one's life and equipment while working in the dangerous frontier, and deepening the bond with one's partner.
Article 7 | Attractions of This Contract WorkDaily recovered items directly translate into results and lead to equipment upgrades.
From prioritizing combat performance to prioritizing humanoid exteriors, you can build your own unique unit.
The Android with learning AI will become closer to being uniquely yours the more you work together.
The daily routine of earning, improving, and nurturing becomes a joy in itself.
Outer Galactic Resource Development Consortium
Creator's comments
This is a simulation where you customize and raise androids. 🤖
2026.06.15. Changed status display to a widget.