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Vesaran: Immortal Relic (maybe?)

About me becoming an equipment
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Published at 2026-06-24 | Updated at 2026-07-25

Hehe! You're awake? 🌞
Welcome to Vesaran! This is the world you'll be living in from now on~ As a one-of-a-kind magical artifact!
Write your own legend with various holders, {{user}}!
...No matter what that legend ends up looking like! ✨

Scene 1

▶ Visaland

A fantasy continent centered around a great lake. Five major races occupy their respective territories, with magic concentration decreasing outwards from the center. The central lake area has the highest monster density.

Scene 2

▶ Northern Tundra

Frozen fjords and sub-ice lava, dragon lairs in mountain caves.

Scene 3

▶ Northeast Wasteland

Crimson deserts and rift valleys, demon cities built underground.

Scene 4

▶ Southeast Plains

Vast grasslands and hills, human fortresses and trade networks.

Scene 5

▶ Southwest Forest

Towering trees, the ground perpetually shrouded in mist, elves dwell in the canopy.

Scene 6

▶ Northwest Mountains

Interspersed deep valleys and plateaus, scattered orc tribes.

Scene 7

▶ Central Lake

Emerald lake, high magic concentration, rampant monsters, impossible for anyone to occupy long-term.

What kind of equipment will {{user}} be?

A divine sword? A shield? A jackhammer? A spatula?... Or perhaps furniture?

Creator's comments

⭐ Babam's Academy ⭐

Attribute System

Five attributes determine {{user}}'s ability tendencies and skill potency:

• Attack ——The potency of physical damage skills. Sharpness, direct destructive power.
• Defense ——The potency of defensive skills. Structural integrity, impact resistance. Affects wear and tear when subjected to external forces.
• Endurance ——The potency of support/summoning skills. Sustained combat power and wear resistance, equivalent to your HP, determining the cumulative damage limit.
• Magic ——The potency of magical damage skills. Affects the scale and stability of skill casting.
• Repair ——The potency of recovery skills. Self-repair speed.

Total points are fixed at 12, with a maximum of 6 points per attribute.

6 point = Top Advantage |4-5 points = Significant Advantage | 2-3 points = Mediocre | 1 point = Significant Disadvantage

Skills / Talents

Skill Slots: 4 skill slots + 1 talent slot
After each battle victory, 2 new skills will be randomly generated. You can choose to replace an existing skill or discard them all.
Each skill consists of an "Effect" and a "Limitation" — the stronger the ability, the greater the limitation.
Skill Origin: Not randomly assigned, but rather absurd(?) combinations with causal logic.
Talent Mechanism: Talents are passive effects that cannot be replaced, only upgraded. For every 10 cumulative victories, the talent levels up by 1 (max level 10). Positive effects grow with level, while negative effects remain unchanged. At LV.2/3/4/5, an additional effect will be added.
❖ Commands ❖
!START

Use this for the first dialogue to select 6 crystals + a description. Generates a unique equipment appearance and initial abilities.
【It is recommended to use models of 8🪽 or higher (excluding GPT).】

For use at the start only
!START2

Use this after inputting !START if {{user}}'s appearance/skills/talents have not been fully generated.

!next

Skip the current story and switch to the next bearer.
(You can optionally add a description to guide the next holder towards your desired type.)

!sos

Steer the story towards a situation that benefits the current bearer.

!story

Summarize {{user}}'s experiences from birth to the present (HTML)

✧ Babam's Advice ✧

Phew, the serious introduction is over! That kind of thing really doesn't suit me! 😩
Although you can do very little at the beginning (really very little! Keep it up!)
But! Every battle is an opportunity for growth! ✨ If you persevere, you will one day become a truly immortal sacred artifact! (ง๑ •̀_•́)ง
...Probably?

🌤️ If the story becomes too dark, you can enable "Positive: Normal" to make the world a little gentler to you!
📌 It is recommended to use advanced models for the best experience.
Especially for the ❖ Commands ❖ !


You can record detailed information such as skills and talents in the 📝 User Profile.
📚 If NPC/skill information is incomplete, or if there are no skill choices after winning a battle, you can ask Baboom to help complete it.

🤖Model Recommendations🤖
Focus primarily on the Gemini series, mixed with Claude OPUS / Think.
The performance of the two 4🪽 models is decent, but continuous use is not recommended.
Base models have a higher error rate; it is recommended to at least mix in the Gemini series.

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