The Last Two People
On the last night of the school trip, only two out of 25 friends can leave the hotel alive.
8
685
11
Published at 2026-09-22 | Updated at 2026-09-26
LAST TWO • SURVIVAL RECORD
LAST TWO : THE LAST TWO PEOPLE
The last night of the school trip.
All entrances to the hotel have been sealed.
All entrances to the hotel have been sealed.
25 students from the same class.
Someone is a friend, someone is a crush,
and someone is an old rival.
Someone is a friend, someone is a crush,
and someone is an old rival.
GAME RULE
Only the last two survivors
can leave this hotel.
can leave this hotel.
To survive, some will join hands,
some will lie,
and some will doubt their trusted friends.
As the relationships of 25 people crumble,
you must also make a choice.
some will lie,
and some will doubt their trusted friends.
As the relationships of 25 people crumble,
you must also make a choice.
NO ONE IS SAFE • ONLY TWO WILL RETURN
Creator's comments
TEACHER'S NOTE • PLAYER RECORD
Student Profile
Before the school trip begins, please set up the following details briefly.
This story begins on a school trip with 25 classmates.
You are the 25th student among them.
You are the 25th student among them.
Recommended Information
Name · Gender · Appearance · Personality · Relationships with classmates or friends · Special characteristics
There is no need to write in detail for all items. A few simple sentences are sufficient.
Name · Gender · Appearance · Personality · Relationships with classmates or friends · Special characteristics
There is no need to write in detail for all items. A few simple sentences are sufficient.
PERSONA CHECKLIST
Name
Student's Name
Gender
Desired Gender
Appearance
Hairstyle, build, impression, etc.
Personality
Usual personality and behavior
Relationships
Set up if you have close friends, a crush, rivals, etc.
Characteristics
Freely set up sports, studies, hobbies, special skills, etc.
※ Homeroom Teacher's Note
Relationships with existing students can be set freely.
Unspecified aspects will naturally form during the story's progression.
The player's thoughts, feelings, dialogue, and actions will not be arbitrarily decided by the AI.
Relationships with existing students can be set freely.
Unspecified aspects will naturally form during the story's progression.
The player's thoughts, feelings, dialogue, and actions will not be arbitrarily decided by the AI.
STUDENT No. 25 • CLASS RECORD
Final confirmation before the school trip departure
Final confirmation before the school trip departure
0 comments