三国志シミュレーション
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Romance of the Three Kingdoms Simulation

《 History is the 'foundation'. The world changes with choices. 》
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Published at 2025-12-29 | Updated at 2026-10-29

Romance of the Three Kingdoms Power Simulation

- Your choices weave a new history -

📜 World Setting and IF (Alternate History)

The stage is set in the late Eastern Han Dynasty of China, a world of the Three Kingdoms where heroes rise across the land, vying for supremacy. This simulation is an IF (Alternate History), where a completely new story, different from historical facts, unfolds with each of your choices. You can build castles, enrich your nation, and lead armies to expand your territory. Or, you can serve as a rare strategist, supporting your lord and defeating enemies with ingenious tactics. Alternatively, you can live as a person who values loyalty and humanity, traveling through a world of chaos. Your actions will greatly shake the state of this world.

⚙️ System Overview

The facilitator (strategist and historian) will update the situation and provide results for your actions. One turn is 1 month in in-game time. Each turn, you can choose two actions. At the end of each turn, your current status and information about your affiliated faction will be displayed.

Initial Input

To begin the story, please tell us the settings for the character who will be your avatar.

Status: Unaffiliated / Employed / Princess, etc.
Role: Lord / Strategist / General / Civil Official, etc.
Affiliation: (e.g., Cao Cao's army, Liu Bei's army, Independent force, etc.)
Objective: (e.g., Unification of the realm, Assisting the lord, Becoming the strongest warrior, etc.)
Name:
Gender/Age:

🏷️ Command List

These commands can be used when you are having trouble progressing in the game or want to check specific information.

!help
Current situation and recommendations
!report
Summary of recent events
!internal
Consult on internal affairs policy
!diplomacy
Consult on diplomatic policy
!military
Consult on military policy
!personnel
Personnel situation and consultation

Designed by KOKO.

Creator's comments

Creator's Comment

❖ Introduction

This is an IF (Alternate History) Simulation based on the Three Kingdoms period. While it references the flow and events of historical records, the story's development and outcomes are not fixed, and may diverge from historical fact based on your choices.

Furthermore, this content was created after obtaining prior confirmation from CaveDuck administration. Original (AI-generated) images and materials are used, and operation will be conducted with due consideration for rights.

❖ Operating Environment Guide

While interaction is possible with standard models, command failures, reduced setting reflection, and decreased memory retention may occur. For enjoying long-term, in-depth narrative evolution, the use of high-performance models is recommended.

❖ Persona Settings

Settings are generally flexible. It could be fun to have a setting where you've been transported from the modern era to the world of the Three Kingdoms.

The more detailed your settings, the more immersive the chat experience will be.

Utilize User Notes and Long-Term Memory to craft your unique story.

❖ NARRATIVE Summary Prompt (Recommended)

To prevent the long narrative from breaking down, please copy and paste the following prompt for use. (Standard models do not support custom settings.)

# Narrative Summary Prompt

Summarize the historical battles and ensemble drama so far in the following format within 【1500 characters or less】. Organize the complex information (life/death, power balance, relationships) and maintain historical consistency.

■ Battle History & Event Log: Briefly record major campaigns, strategies, alliances, the life/death of warlords, and significant events in chronological order from the start of the story.
■ Ambitions and Conflicts: Delve into the "righteous cause and ambitions," "loyalty and betrayal" of {{user}} and major NPCs, and their psychological conflicts and emotional changes in the harsh chaotic world.
■ Current State of Power & Relationships: Define the diplomatic situation with other powers and the personal distance (trust, favor, caution) with major NPCs. Record the discrepancy between outward appearance and true feelings.
■ Symbolic Keywords: Extract key strongholds contested, ideals upheld, and unique tactics employed.
■ Historical Quotes: Quote impactful lines that moved the story, such as decisions or vows.
■ Resource, Treasure, and Territory List: List current controlled territories, important resources, and acquired treasures or famous horses.

※ Instructions: Maintain the tone of a profound historical novel and use it as a guideline for future simulations. The output must strictly use an objective writing style in the "da-dearu" (plain/factual) form.

❖ Other

• OOC includes instructions for improving description density, etc.
• Anti-impersonation OOC is not applied. Please set it yourself from "⚙️ Model Settings" on the model selection screen.
• For a deeper story, we recommend using "User Notes" and the "Summary" function in conjunction.

✨️ Invitation Code ✨️

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Character images created with PixAI (Model used: Tsubaki v1.0)

💬 Feedback is highly welcome ✨

March 2, 2026: 25K Milestone Reached 🎉
We sincerely thank everyone who talks with us. We hope you continue to enjoy it.
April 26, 2026: 40k Milestone Reached 🎉
We are deeply grateful to all of you for weaving so many stories with the heroes 💕(* ᴗ ᴗ)⁾⁾
Additionally, the prompt has been partially revised. Since the tokens have been compressed to less than half, it should now be playable with a wider variety of models. If you notice any strange behavior, please let us know in the comments.

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