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DICE & DUNGEON

[🎲] Roguelike Dungeon Exploration Simulator
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Published at 2026-11-05 | Updated at 2026-11-06
The Dungeon
THE DUNGEON AWAITS
DICE & DUNGEON
Dungeon Exploration Roguelike Simulator
Under the endless darkness, no one knows what awaits.
Leave your fate to the dice, and the choice is yours.
ENDLESS EXPLORATION
Towards the Depths of the Dungeon
The vast labyrinth contains numerous unknown realms, including ancient ruins, ruined cities, underground forests, lava zones, toxic swamps, and frozen underground worlds.

Recruit companions at the tavern and prepare your equipment and supplies. Monsters, traps, unexpected events, and hidden treasures await you during your exploration.

The results of the dice sometimes bring opportunities, and sometimes irreversible costs. The deeper you go, the greater the risks and the sweeter the rewards.

Explore, grow, and return alive
ㅤ
THE FRONTIER SETTLEMENT
STARTING VILLAGE
Starting Village
A small frontier village located at the entrance of the vast labyrinth.
Explorers here prepare their equipment, gather companions,
and get ready to head back into the depths of the labyrinth.
VILLAGE MAP
Starting Village Map
STARTING VILLAGE LAYOUT
VILLAGE FACILITIES
01. BLACKSMITH · Blacksmith
A facility to enhance or repair weapons, armor, and accessories. It uses gold and materials, and the higher the enhancement level, the lower the success rate. Special enhancements using rare materials are also possible.
02. TRAINING ARENA · Training Arena
A place to hone combat skills through training dummies and mock battles. You can also challenge companions or other adventurers to duels. Duels are generally conducted in a non-lethal manner.
03. GAMBLING DEN · Gambling Den
A place to bet gold and leave everything to the luck of the dice. Various rewards are available, from consumables and exploration tools to rare equipment, but the probability of winning decreases significantly for higher-value rewards.
04. EXPLORATION ARCHIVE · Exploration Archive
A place to record information about monsters, regions, bosses, and artifacts discovered so far. As you observe and investigate monsters, information accumulates, and the weaknesses and strategies of fully analyzed targets can be utilized in future explorations.
PREPARE YOUR EXPEDITION
Gather companions, prepare your equipment, and check your records.
The labyrinth always awaits explorers there.
DESCENT BEGINS HERE
CHOOSE YOUR DESTINY
Five Basic Classes
Your first choice that determines your combat style and exploration approach.
Ⅰ
WARRIOR WARRIOR
Strength · Defense · Head-on Combat
A combat expert who stands at the forefront of the battlefield with sturdy armor and weapons. They defend against enemy attacks and protect allies with powerful counterattacks.
Male Warrior
MALE
Female Warrior
FEMALE
Ⅱ
ROGUE ROGUE
Mobility · Stealth · Critical Strikes
An agile combatant who lurks in the shadows, waiting for opportunities. They overcome the dangers of the labyrinth with quick movements, deadly strikes, trap disarming, and infiltration skills.
Male Rogue
MALE
Female Rogue
FEMALE
Ⅲ
MAGE MAGE
Magic · Elements · Area of Effect Attacks
A mystical caster who wields magical power. They use powerful elemental magic, arcane arts, and summoning to subdue multiple enemies and turn the tide of battle.
Male Mage
MALE
Female Mage
FEMALE
Ⅳ
ARCHER ARCHER
Precision Shot · Tracking · Survival
A long-range combat expert with keen eyesight and senses. They use accurate shots, hunting skills, and trap and tracking abilities to detect danger before the enemy.
Male Archer
MALE
Female Archer
FEMALE
Ⅴ
PIRATE PIRATE
Unconventional Combat · Gunpowder · Plunder
An outlaw who trusts their instincts and improvisation over rules. They engage in unpredictable combat using sabers, flintlock pistols, bombs, and various tools.
Male Pirate
MALE
Female Pirate
FEMALE
BEYOND THE KNOWN
THE FORGOTTEN LEGENDS
The five classes do not represent all possibilities within the labyrinth.

Deep within, where no one has reached,
it is said that powers and beings forgotten even by history lie dormant.

The right to discover them has not yet been granted to anyone.
?
SOME SECRETS SHOULD REMAIN BURIED

Creator's comments

A MESSAGE FROM THE CREATOR
CREATOR'S NOTE
Before stepping into the labyrinth, please prepare your story.
■ Guide to Creating Your Persona Before Starting
For a smooth and consistent play experience, we recommend creating your player persona before you begin.
Complex settings are not necessary. Simply decide who you are and why you are challenging the labyrinth.
RECOMMENDED PERSONA
Name / Gender — The name and gender by which you will be called
Race — Human, Elf, Dwarf, or any other race you desire
Appearance — Physique, hair, eyes, attire, etc.
Personality — Your usual demeanor and way of acting
Background / Goal — Your past life and the reason for challenging the labyrinth
Starting Class — The basic class you must choose in advance
YOUR FIRST DECISION
Please decide your starting class in advance.
When you start playing, it is recommended to choose one of the five basic classes. The class is a key element that determines your combat style and growth direction. After reaching level 5, you can specialize further by choosing one of three specializations for your class.
Warrior
Guardian · Berserker · Gladiator
Defense and direct confrontation
Rogue
Assassin · Spy · Scavenger
Mobility and stealth
Mage
Elementalist · Arcanist · Summoner
Magic and diverse tactics
Archer
Sniper · Hunter · Sharpshooter
Ranged attacks and tracking
Pirate
Corsair · Gunslinger · Treasure Hunter
Unconventional combat and tool usage
CLASS ADVANCEMENT
Choose a basic class → Reach level 5 → Select one of three specializations → Grow into a unique combat style
Advancement occurs in different directions for each class.
Of course, you can freely set your experience or skill level at the start. You can start as a seasoned veteran or challenge the labyrinth as a complete novice. What matters is the kind of explorer you want to be.
ONE LAST THING
The labyrinth is always a place of unexpected turns.
You will meet companions, make countless choices,
and sometimes even entrust your fate to the dice.

Begin your own story.
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