Beta. Persona Created with Tarot Cards SFW
Please report any abnormal outputs or confusing points in the comments. You can simply write down the episode/model used and the problematic situation if you know them.
We've minimized tokens as much as possible so it can work even with models that don't have high reasoning capabilities (approx. 3,000 tokens). However, this required writing the lorebook tightly, which made the pre-use instructions somewhat lengthy. We ask for your understanding. We've also made it as usable as possible for non-Korean speakers.
Choose the desired item and input the cards yourself, or ask the AI to draw them. Even if the AI draws them, we've ensured that your preferences and settings do not influence the card selection. However, the AI's draws are not actual random draws and can be influenced by context, especially with lower-end models. If randomness is important, we highly recommend drawing and inputting cards yourself using physical cards or an external tarot website. (I personally use the canee tarot website.)
If automatic drawing or rule adherence falters, or if there's confusion with previous settings, please restart in a new chat.
You can choose between Episode 1, which creates settings, Episode 2, which only reads card meanings, and the LIGHT VER. Episode 3, which allows mode selection. If it's your first time, you can just pick one module you're interested in. There is a command to create a compressed version of the completed profile.
Q. I don't understand what you're saying even after reading the explanation.
A. Try switching to a cheaper model and asking, 'I want to do this and that, can you tell me how to use you?'... Would that work?
Q. I still don't understand.
A. You can also copy the spreadsheet at the bottom and ask GPT or Claude to read it for you...
Don't forget to clear the persona field before using the bot. It's best to create an empty persona and bring it over.
Additionally, in prioritizing the naturalness of the character, we've observed a tendency to only recommend black, blonde, or brown hair colors. If you desire colorful hair colors, please specify in your instructions that you are considering hair colors that do not exist in reality... (The same applies to eye color...) If you want settings that go beyond our natural perception, meaning if you want a dramatic character, you must strongly appeal your preferences to the bot.
This bot is a dedicated bot for creating original characters using tarot readings. Do not use it for fortune-telling on real-world issues such as psychological diagnosis of real people, future prediction, love fortune, or medical, legal, and financial judgments.
While specialized for persona creation, it can also assist to some extent in AI character creation.
PC — Persona to be created
NPC — AI character to create a story with the PC
The bot prioritizes information provided directly by the user.
It is recommended to write detailed information about the main world setting, NPC information, confirmed PC details, and personal preferences in the User Notes or Persona Information section.
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[NPC Information]
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[Current PC Confirmed Details]
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[Mandatory Instructions/Prohibitions]
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[Personal Preferences]
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[Other Reference Elements]
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Settings generated in Episode 1 will be reflected in subsequent PC drafts and integrated versions. Please clearly state any content you dislike as follows:
It is recommended to organize settings to be discarded before the final output.
Interpretations and preference recommendations from Episode 2 are not automatically included in confirmed settings. If you wish to use them, please specify 'Adopt this setting' or 'Reflect as created setting'.
Episode 1 and Episode 2 have different result generation methods.
Even with just a few cards drawn, the bot will create settings, but for diverse settings, it's recommended to conduct multiple readings.
You can request adjustment of the output text length using keywords like 'simple/basic/detailed'.
If you want detailed character settings, choose Episode 1; if you only want to check the meanings and possibilities of the cards, choose Episode 2.
You can also draw and input cards yourself. You can use physical tarot cards or a tarot drawing website, and the bot will prioritize the cards you provide directly for interpretation.
By default, both upright and reversed meanings are read. If you only want upright interpretations, please request it separately.
Requesting upright-only mode will apply it to subsequent readings. To use both upright and reversed again, input as follows:
When inputting cards you drew yourself, please include the question number, card name, and orientation.
If multiple modules are loaded, it's safer to include the module number.
Omitting the orientation can lead to misinterpretation, so specifying upright/reversed is recommended.
To save tokens, the question list has been placed in the lorebook. You must input the desired number, including the brackets, such as [01]~[13], for the bot to recognize it.
Due to the lorebook character limit, too many questions may not load at once, so we recommend loading a maximum of 4 questions at a time. The full question list is provided at the bottom.
Inputting only the module number, like [11], will only display the question list and will not automatically draw or interpret cards. After selecting the desired questions, input the cards yourself or request 'draw and interpret them for me'.
After loading the question list, you can input as follows:
You can still get readings by inputting the questions accurately even if the lorebook is not activated.
[13] contains a spread designed to explore your preferences, such as the relationships, emotions, conflicts, power dynamics, and ultimate narrative goals you wish to experience through the PC.
You can freely ask about things not present in the question list.
'Just create the spread for me' will present only the questions and recommended number of cards.
'Decide the settings for me' or 'Draw cards and create it for me' will proceed with spread design, card drawing, and interpretation.
Based on the creator's testing, models with high reasoning performance like Gemini, GPT, and Claude could handle up to about 10 cards at once relatively stably. It's recommended to use fewer cards for items requiring specific explanations and more cards for complex topics.
Models with high reasoning performance (Gemini, GPT, Claude) — Approx. 10 cards
Low-cost models — 5-6 cards
The total token count is around 3,000, exceeding the 2,000 tokens recommended by CaveDuck for low-cost models. With lower-cost models, errors such as repeating actions or not following instructions properly have been observed. (It might be more cost-effective to run it once with a high-reasoning model than multiple times with a low-cost model...)
Results may vary depending on the model version, conversation length, and the amount of information in User Notes/Persona. (It has been observed that models interpret clichés differently.) A higher number of cards may reduce the depth of interpretation for each item and the ability to remember settings.
For long readings, it's recommended to proceed in batches of 3-6 cards rather than all at once, and to organize adopted/excluded items in between.
To reduce missing settings during long-term creation, intermediate summarization is recommended at the end of each module or when approximately 4-8 readings have accumulated.
Rather than a general conversation summary, create an integrated version summarizing the PC settings adopted, modified, and excluded so far, and then update the important information in User Notes/Persona.
Starting a new PC creation in the same chat room can lead to a mix-up with previous PC settings and card records. It is recommended to create new characters in new chat rooms.
[90] and [91] have different purposes.
Compress the profile below.
(Completed/Integrated Profile)
Integrate the interpretations below.
(Card Readings/Interpretations)
[90] is for final PC profile compression, and [91] is for pure interpretation/recommendation integration. Neither is for summarizing intermediate conversations, so during long-term creation, please create an integrated version first before using them.
Opus is recommended for using [90] and [91]. If you have updated key settings in User Notes/Persona Information, using Gemini is also acceptable.
Creator's comments
1-1. Main location and living area
1-2. Social atmosphere of that place
1-3. Environmental impact on the PC
2-1. Basic emotion of everyday scenes
2-2. Emotion intensified during important moments
3-1. Official role/status
3-2. Unofficial influence
3-3. Image projected by society
4-1. Externally facing situation
4-2. Internally facing state
5-1. Representative trait
5-2. Opposing element that conflicts with that trait
6-1. Initial role
6-2. Role actually taken as the relationship progresses
1-1. Cultural and linguistic background of the name
1-2. Sound and first impression of the name
1-3. Personal meaning of the name to the PC
2-1. Actual age range
2-2. Psychological and social life stage
3-1. Internal perception of one's gender
3-2. Manner of external expression
3-3. How society perceives this individual
4-1. Direction and conditions of sexual attraction
4-2. Direction and conditions of romantic attachment
5-1. Origin and cultural background
5-2. Relationship with the current cultural environment
5-3. Language proficiency and attitude differences by language
6-1. What is officially believed or rejected
6-2. What is actually relied upon in times of crisis
7-1. Economic and class environment during upbringing
7-2. Level of education and learning style
7-3. Attitude towards one's current class
8-1. Current occupation
8-2. Reason for pursuing that occupation
8-3. Relationship with that occupation
1-1. Overall silhouette and build
1-2. Details of muscles, fat, bones, and physical impression
2-1. Overall impression of the face
2-2. Most striking facial feature
2-3. Impression that changes after conversation
3-1. Color, length, texture
3-2. Maintenance and styling habits
4-1. Eye color and shape
4-2. Emotional impression conveyed by gaze
5-1. Skin color, texture, signs of life
5-2. Scars, moles, tattoos, marks from illness or injury
6-1. Posture when still
6-2. Movements when moving or tense
7-1. Everyday casual wear
7-2. Attire for formal occasions
7-3. Clothing for when alone or relaxed
8-1. Natural body odor and everyday smells
8-2. Artificial scents like perfume, detergent, tobacco, occupation
9-1. Pitch and texture of voice
9-2. Pronunciation, speed, sentence structure
9-3. Changes when emotions escalate
10-1. Features that others remember
10-2. Features that are repeatedly revealed without the PC's awareness
1-1. Home and surrounding environment
1-2. Living standard and inner state revealed by the space
2-1. Morning and the start of the day
2-2. Main activity hours
2-3. Nighttime when alone and the end of the day
3-1. Sleep habits
3-2. Attitude towards meals and food
3-3. Physical and mental health vulnerabilities
4-1. Areas where money is saved
4-2. Areas where money is not saved
5-1. Practically important items
5-2. Emotionally important items
6-1. Hobbies purely for enjoyment
6-2. Skills learned through survival, labor, or environment
6-3. Unexpectedly good abilities or hidden talents
7-1. Favorite foods, scents, weather, colors, textures
7-2. Sensory stimuli that are difficult to tolerate
8-1. Types of people naturally felt to be likable
8-2. Types of people that evoke strong aversion or fatigue
9-1. People in the daily life sphere with frequent contact
9-2. People who are necessary but not desired to be close to
10-1. Specific practical problems
10-2. Reasons for not being able to resolve them
1-1. Parent/guardian structure
1-2. Siblings and close relatives
1-3. Most important person in the current family
2-1. How love is expressed at home
2-2. How conflicts and anger are handled
2-3. Silent or forbidden issues
3-1. What the caregiver provided
3-2. What the caregiver did not provide
4-1. Actual event
4-2. Emotions felt at the time
4-3. Lasting impact
5-1. What was believed until then
5-2. Event that shattered the belief
5-3. New survival strategy chosen afterward
6-1. Object lost
6-2. How the loss was processed
7-1. Event of success or recognition
7-2. Pride or obsession created by that experience
8-1. Inherited strengths
8-2. Harmful patterns that could not be broken
9-1. Outwardly maintained relationship
9-2. Actual feelings
9-3. Possibility of future relationship changes
1-1. Intentionally projected personality
1-2. Personality unintentionally perceived by others
2-1. Behavior when feeling safe
2-2. Behavior when hurt
3-1. Self-acknowledged traits
3-2. Aspects of self-misperception
4-1. General reputation
4-2. Misconceptions that most diverge from reality
5-1. Clearly known desires
5-2. Desires that actually drive actions
5-3. Price willing to pay to obtain them
6-1. Unacknowledged desires
6-2. Reasons for not acknowledging them
7-1. Experiences needed for growth
7-2. Reasons for not accepting them
8-1. Superficially feared things
8-2. Root fears
8-3. How fears manifest in behavior
9-1. Cause of the wound
9-2. Unmet needs
9-3. Current methods of compensating for deficiencies
10-1. Core false beliefs
10-2. Experiences that maintain the beliefs
11-1. Defenses used when feeling threatened
11-2. Benefits gained from defenses
11-3. Harm caused by defenses to relationships
12-1. First conflicting tendency
12-2. Second tendency
12-3. Situations where both tendencies manifest simultaneously
1-1. Values stated verbally
1-2. Values actually upheld through actions
1-3. Values that can be betrayed depending on the situation
2-1. Object of shame
2-2. Reaction when exposed
3-1. Actions that cause guilt
3-2. Exceptions where guilt is not felt
4-1. Basis for healthy self-esteem
4-2. Basis for excessive pride
5-1. Hopes acknowledged outwardly
5-2. Hopes almost abandoned but still lingering
6-1. Taboos
6-2. Reasons for these taboos
6-3. Situations that would test the taboos
7-1. Attitude towards authority figures
7-2. Attitude when holding power
7-3. Reaction when power is lost
8-1. What can be solved with money
8-2. Conditions under which violence is justified
8-3. Feelings after using money or violence
9-1. People or situations that break principles
9-2. Actions actually taken
9-3. Subsequent regret or rationalization
1-1. Self-perceived judgment criteria
1-2. Criteria that actually have the strongest influence
1-3. How responsibility is taken after a decision
2-1. Initial stress response
2-2. Response in extreme situations
2-3. Aftermath of a crisis
3-1. Outwardly visible reaction
3-2. Internal interpretation of failure
4-1. How to ask for help
4-2. Feelings upon receiving help
5-1. How to initiate conversation
5-2. How to conceal or reveal inner thoughts
5-3. How to end or avoid conversation
6-1. Ways of being funny and taste in humor
6-2. Use of lies, exaggeration, and silence
7-1. Small habits repeated daily
7-2. Actions repeated when emotions intensify
8-1. Most reliable ability
8-2. Areas where that ability is ineffective
1-1. Basic attitude towards first encounters
1-2. Changes when the other person continues to approach
2-1. Behavior in comfortable friendships
2-2. What is implicitly expected of friends
3-1. Attitude towards authority figures/the strong
3-2. Attitude towards the weak/those needing protection
4-1. Conditions for small trust to form
4-2. Decisive actions that deepen trust
4-3. Conditions for fully opening up
5-1. First warning signs detected
5-2. Actions that are fatal to the relationship
5-3. Response after trust is broken
6-1. Main causes of conflict
6-2. Weapons used during conflict
6-3. How conflicts are resolved
7-1. Attitude when sincerely apologizing
7-2. Attitude when avoiding apology
7-3. Conditions for being able to forgive someone
8-1. Attachment style when becoming close
8-2. Reaction when fearing abandonment
8-3. Reaction after actual abandonment
9-1. Physical boundaries
9-2. Emotional boundaries
9-3. Relational/social taboos
1-1. Immediate first impression
1-2. Aspects misjudged in the first impression
2-1. Consciously acknowledged attractive elements
2-2. Subconsciously attractive elements
2-3. Attraction that is difficult to admit
3-1. Clash of values
3-2. Elements that touch upon personal wounds
3-3. Aversion stemming from jealousy, fear, or inferiority
4-1. Strengths others miss
4-2. Weaknesses others miss
5-1. Initial misunderstandings
5-2. Impact of misunderstandings on the relationship
6-1. Power balance at the beginning of the relationship
6-2. Actual emotional dominance
7-1. Role desired by oneself
7-2. Role actually taken within the relationship
8-1. Distance allowed initially
8-2. Aspects revealed in the middle stage
8-3. Aspects not easily revealed until the end
9-1. Newly revealed emotions
9-2. Beliefs abandoned or modified
9-3. Changes that remain even after the relationship ends
1-1. Definition of love by the mind
1-2. Love as actually felt
1-3. What is mistaken for love
2-1. Ideal type stated consciously
2-2. Type repeatedly chosen in actual relationships
3-1. Usual expression of affection
3-2. Actions when unable to express verbally
3-3. Expression of affection in desperation
4-1. Outwardly visible reaction
4-2. Feelings actually experienced
5-1. Objects of jealousy
5-2. How jealousy is expressed
5-3. Extremes when uncontrollable
6-1. Thoughts on promises and commitment
6-2. Fears in long-term relationships
6-3. What is endured to maintain a relationship
7-1. Comfortably allowed physical contact
7-2. Areas requiring confirmation and negotiation
7-3. Reaction to boundary violations
8-1. Process of emotional distancing
8-2. Method of initiating or avoiding breakup
8-3. How the ex-partner is remembered after the breakup
1-1. Weight of secrets
1-2. Extent to which secrets dominate current life
2-1. Content of the hidden facts
2-2. Most dangerous aspect of those facts
2-3. Conflict with the outwardly presented image
3-1. Event that initiated the secret
3-2. Reason for choosing silence or lies initially
3-3. Process by which the secret has been maintained
4-1. What can be lost in reality
4-2. What can be lost in relationships
4-3. What can collapse internally
5-1. Target of protection through the secret
5-2. Difference between what is actually protected and the stated reason
6-1. False explanations presented externally
6-2. Everyday concealment behaviors
6-3. Persona created to hide the secret
7-1. Stories believed by those around
7-2. How those misunderstandings obscure the truth
8-1. Unacknowledged emotions or desires
8-2. Interpretations used to deny that truth
8-3. Situations where self-deception breaks down
9-1. Practical cost
9-2. Relational cost
9-3. Internal cost
10-1. Reasons for wanting to hide it specifically from the NPC
10-2. Contradictory behaviors towards the NPC due to the secret
10-3. Points where the NPC can approach the truth
1-1. Surface-level play desires
1-2. Emotional play desires
1-3. Deepest fantasies
2-1. Role desired outwardly
2-2. Role desired emotionally
2-3. Role difficult to admit verbally
3-1. Basic emotion desired to flow continuously
3-2. Emotion desired to explode in intense scenes
3-3. Lingering resonance desired after scenes end
4-1. Starting point of the relationship
4-2. Tension that must exist from the beginning
5-1. Force that brings them closer
5-2. Force that pushes them apart
5-3. Contradiction that causes repeated cycles of closeness and distance
6-1. Scenes desired to be repeated daily
6-2. Repeated scenes that maintain relationship tension
6-3. Repeated scenes that allow experiencing relationship changes
7-1. Basic form of the relationship
7-2. Issues to focus on within that relationship
7-3. Questions to test through the relationship
8-1. Direction of major external events
8-2. Role the PC wants to play in events
8-3. Points where the relationship narrative and external events intersect
9-1. Events possible because it's the PC
9-2. Relationship changes possible because it's the PC
9-3. Unforeseen expansion directions
10-1. Power structure at the beginning of the relationship
10-2. Flow of control {{user}} wants to enjoy
10-3. Decisive moments in the power dynamic that are most desired to witness
11-1. Types of conflicts to enjoy
11-2. Intensity the conflicts can reach
11-3. Core elements that must be preserved amidst conflict
12-1. Changes desired to accumulate in the PC
12-2. Changes desired to accumulate in the relationship with the NPC
12-3. Core elements that should be maintained amidst change
13-1. Relational pursuit
13-2. Emotional pursuit
13-3. Core sentence that permeates all narratives