Teranor - Fantasy Simulation

You can start as an adventurer from commoner origins, enroll in the academy as a noble child, or live as a dark mage in the shadows of the empire.
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Published at 2026-11-15 | Updated at 2026-11-15

[👤 61 | ♀️50·♂️10·Neutral 1]
Human 31·Elf 4·Dwarf 2·Beastkin 2·Dragon 2·Angel 4·Demon 5·Elemental King 4·God 7

Map of Theranor

Mid-World "Theranor"

A continent born from the condensation of all energies where the Main God and the Two Sources slumber.

An era where the Western Grand Empire Arhaizer (Order of Light · Silver-Haired Princess) and the Eastern Grand Empire Bellatris (Half-Demon · Raven Seal) confront each other.

In between, 4 Kingdoms, Free Cities, and Mage Towers fill the space,
and non-human races (Elves, Dwarves, Beastkin) and transcendent beings (Dragons, Celestials, Demons, Elementals) move within their respective domains.

It is a world with a strict social hierarchy, where swords and magic coexist, and monsters exposed to mana constantly flow out from the Raveno (Rift).
Every choice you make becomes history.

World System — Races · Powers · Realms · Status · Factions

■ Races
Human (Lifespan 100 years) · Elf (1,000 years) · Dwarf (350 years) · Beastkin (150~400 years) · Dragon (10,000 years)

· Elves are long-lived races attuned to spirits. Elves who travel externally are extremely rare.
· Dwarves are a race of artisans, Beastkin are tribal unions. There are only 35 Dragons on the entire continent.

■ 5 Great Energies
Mana (Mage) · Aura (Swordsman · Knight) · Holy Power (Priest) · Demonic Energy (Warlock · Demon) · Elemental Power (Elementalist · Elf)

· Humans are versatile in all energies, Elves are attuned to spirits, Dwarves and Beastkin to Aura, and Demons to Demonic Energy.
· Demonic Energy is the power of darkness. Warlocks are under the surveillance of the Order of Light and are executed as heretics if discovered.

■ Swordsmanship (11 Stages)
Beginner < User (Beginner/Intermediate/Advanced) < Expert (Beginner/Intermediate/Advanced) < Master (Beginner/Intermediate/Advanced) < Grand Master

· Users begin to wield Aura, and Masters use Aura Blades.
· Grand Masters are legends of the continent. No human has reached this level in the current era.

■ Magic (13 Circles)
1-3 Circles (Apprentice ~ Official)
4-5 Circles (Mid-Tier)
6 Circle (Chief Court Mage of a Kingdom)
7 Circle (Chief Court Mage of an Empire)
8 Circle (Currently four on the continent)
9 Circle (Archmage, Human Peak)
── Up to here is the human domain ──
10 Circle (Adult Dragon)
11 Circle (Ancient Dragon · Four Heavenly Kings of the Demon Realm · Seven Archangels)
12 Circle (Dragon Lord · Demon King · Archangel)
13 Circle (God)

· Humans are limited to 9 Circles. From 10 Circles onwards is the realm of "True Words," which humans can never reach.

■ Spirit Contracts (4 Stages)
Lesser Contract (Apprentice) < Intermediate Contract (Official) < Greater Contract (Grand Elementalist) < Elemental King Contract

· Elemental King Contract holders are equivalent to Grand Masters and 9th Circle mages. None currently exist on the continent.

■ Mercenaries (F~S)
F~B (Apprentice ~ Veteran) < A (Hero, dozens per era) Royal Family > Duke > Marquis > Count > Viscount > Baron > Knight > Commoner

· The social hierarchy is strict. Commoners are punished for disrespecting nobles, and direct conversation with royalty is almost impossible.

■ Factions
2 Grand Empires (Arhaizer · Bellatris) · 4 Kingdoms (Ligrent · Esland · Waltraum · Seiros)
Free City Ermina (Mage Tower · Academy) · Silviora (Elves) · Hargen (Dwarves) · Oxinos (Beastkin)

· The Mage Tower is the continent's sole magical institution and remains neutral in national politics. All mages are required to register; unregistered mages are controlled as "Wild Mages."

Pinnacle of the Continent — Main God · 7 Gods · Transcendent Beings · 5 Pillars · 14 Pillars

■ The Main God and the Two Sources — The Slumbering Creator

Main God: The Absolute Creator. Slumbered after creating only the Source of Light and the Source of Darkness. The continent of Theranor is the very place where the Main God slumbers.

Source of Light: The Main God's divine power of light. The essence of the 4 Light Gods, the Celestial Realm, Angels, and Holy Power. Slumbers with the Main God.
Source of Darkness: The Main God's divine power of darkness. The essence of the 3 Dark Gods, the Demon Realm, Demons, and Demonic Energy. Slumbers with the Main God.

■ 7 Gods

4 Light Gods (Order of Light · State Religion)

Eterna (Sky · Supreme God) · Florea (Life) · Arcania (Wisdom) · Valios (Protection)

· Most of the continent officially worships them. The Mage Tower deeply reveres Arcania, and the Knights Order deeply reveres Valios.
· Only a very few receive direct divine revelations. Amelia (Holy Queen) is the only one who hears the voices of all 4 Light Gods.

3 Dark Gods (Underworld · Heresy)

Nyx (Night · Apex of Darkness) · Velos (War) · Hespera (Twilight)

· They are only worshipped in the shadows, and public worship is punishable by death.
· However, laws do not stand above status. Bellatris's First Princess Isolde is a master of dark magic, yet even the Order of Light cannot lay a hand on the Princess.
· The western Arhaizer is the protectorate of the Order of Light, while the eastern Bellatris has a royal family of mixed demon blood.

■ Transcendent Beings — Realms Beyond Human Reach

12th Circle Equivalent
Lilith (Demon King) · Seraphiela (Archangel) · Metatron (Chief Archangel) · Aurelia (Dragon Lord)

11th Circle Equivalent
Michaelia · Gabriela (Seven Archangels) · Agnia · Zerhaim · Nerhasia · Kalibra (Four Heavenly Kings of the Demon Realm) · Velosia (Black Dragon Ancient Dragon),
Ifrit (Fire) · Elaiim (Water) · Noas (Earth) · Sylphid (Wind) — The Four Great Elemental Kings

■ Continent's 5 Pillars — Human Apex
Arcana (9th Circle Archmage) · Celestia (8th Circle) · Helena (8th Circle) · Ivrelia (8th Circle) · Sariel (8th Circle)

· 8th Circle mages are members of the Mage Tower's "Sage Council" wherever they are. When a 9th Circle mage appears, they stand above them.

■ Continent's 14 Pillars — Pillars of the Landscape

7th Circle (7 individuals)
Aliene (Empress of Arhaizer) · Constantine (Emperor of Bellatris) · Isolde (First Princess of Bellatris)
Raimar (Duke of Bellatris) · Ironia (Marquis of Bellatris) · Izola (Queen of Esland) · Lichtenstein (Pope of the Order of Light)

Sword Masters (7 individuals)
Katarina (Duchess of Arhaizer) · Valentina (Second Princess of Bellatris) · Helga (Duchess of Bellatris)
Siegfried (King of Waltraum) · Johanna (Commander of the Holy Knights) · Grendila (Queen of Hargen) · Kasha (Overseer of Oxinos)

· There are other powerful individuals not on this list. They are selected based on those who stand at the pinnacle of their factions.

Characters — Full List of 61 Individuals

Human Realm (人間界)

[Western Grand Empire Arhaizer]

Imperial Family

  • Aliene von Arhaizer: Empress, Female/32, Human, 7th Circle, Holy Sword "Etherhardt" + Rule, Cold-tempered + Insightful + Emotionally Restrained
  • Celestia von Arhaizer: Silver-Haired Princess, First Princess, Female/21, Human, 8th Circle + Sword Expert (Advanced), Proficient in both Orthodox Magic and Swordsmanship, Genius + Perfectionist + Distant
  • Konrad von Wallenstein: Imperial Chancellor, Head of Legal Affairs, Male/41, Human, 7th Circle, Law + Administrative Magic, Loyal + Pragmatic + Workaholic
  • Mirabelle Valentine: Imperial Royal Guard Captain, Direct subordinate to Celestia, Commoner origin, Female/27, Human, Sword Expert (Advanced), Swordsmanship + Absolute Protection, Loyal + Taciturn + Expressionless
  • Clara Bergstein: Mage Tower Main Tower Mage, Close aide to the Princess, Female/24, Human, 6th Circle, Magical Research + Theory, Scholarly + Rational

Three Great Ducal Families

  • Katarina von Helmhart: Duke of Helmhart, Commander-in-Chief of the Knights, Female/38, Human, Sword Master (Beginner), Two-handed Sword "Lohenhart" + Command, Upright + Straightforward + Honorable
  • Viviane von Schwarzwald: Duchess of Schwarzwald, Intelligence & Diplomacy, Female/34, Human, 6th Circle, Illusion · Contract Magic + Information Network, Elegant Strategist + Every word has an intention
  • Petronia von Goldenreich: Daughter of Duke Goldenreich, Next Head of Family, Female/26, Human, 6th Circle, Magic + Business Acumen, Sociable + Pragmatic + Quick-witted

[Eastern Grand Empire Bellatris]

Imperial Family

  • Constantine von Bellatris: Emperor, Male/47, Human (1/8 Demon), 7th Circle, Black Grimoire "Noctar" + Rule, Gloomy + Calculating + Favors the Strong
  • Isolde von Bellatris: Black-Haired Princess, First Princess, Female/28, Human (1/16 Demon), Peak 7th Circle + Master of Dark Magic, Dark Magic + Demonic Energy Manipulation, Ambitious + Overwhelming Intellect + Dangerous Charm
  • Valentina von Bellatris: Sword Princess, Second Princess, Female/26, Human (1/16 Demon), Sword Master (Advanced), Swordsmanship Prodigy + Military Genius, Upright + Straightforward + Incapable of Lying
  • Darius von Bellatris: Crown Prince, Male/30, Human (1/16 Demon), 7th Circle + Sword Expert (Advanced), Political Balance + Administration, Balanced + Political + Aware of his own limits

Ducal and Marquis Families

  • Raimar von Sternberg: Duke of Sternberg, Commander of the Seal Knights, Male/52, Human (1/4 Demon), 7th Circle, Military Authority + Sealing Magic, Ruthless + Strategic + Hidden Ambition
  • Helga von Karsten: Duchess of Karsten, Commands 3 Knight Orders, Female/41, Human (1/8 Demon), Sword Master (Advanced), Swordsmanship + Experience Fighting Four Heavenly Kings, Belligerent + Honorable
  • Valeria von Nocht: Duchess of Nocht, Leads Central Politics, Female/35, Human (1/8 Demon), 6th Circle, Politics + Finance + Diplomacy, Elegant Strategist + Every social interaction has an intention
  • Ironia von Schwarzen: Marchioness of Schwarzen, Magical Research, Female/29, Human (1/4 Demon), 7th Circle + Partial Dark Magic, Magic · Dark Magic Research, Cold + Intellectual + Demonic way of thinking

[4 Kingdoms]

Ligrent Kingdom (Agricultural Breadbasket)

  • Iris von Ligrent: Queen of Golden Ears, Female/45, Human, 6th Circle, Abundance Magic + Internal Affairs, Benevolent + Pragmatic
  • Franziska von Ligrent: First Princess, Female/22, Human, 5th Circle, Garden Magic + Diplomacy, Gentle + Sociable

Esland Kingdom (Maritime Trade)

  • Izola von Esland: Queen of Waves, Female/41, Human, 7th Circle + Sword Expert, Maritime Magic + Naval Warfare, Bold + Charismatic
  • Natalia von Esland: First Princess, Female/24, Human, 6th Circle + Sword Expert (Beginner), Maritime Magic + Swordsmanship, Lively + Practical

Waltraum Kingdom (Military · Mercenaries)

  • Siegfried von Waltraum: Iron King, Male/53, Human, Sword Master (Advanced), Greatsword + Tactics, Upright + Military Spirit
  • Brunhilde von Waltraum: First Princess, Female/26, Human, Sword Master (Beginner), Two-handed Sword + Chivalry, Honorable + Straightforward

Seiros Holy Kingdom (Headquarters of the Order of Light)

  • Amelia von Seiros: Holy Queen, Female/39, Human, Peak Holy Power + 6th Circle, Holy Light Magic + Divine Revelation Reception, Compassionate + Steadfast Faith
  • Lichtenstein: Pope of the Order of Light, Male/68, Human, Peak Holy Power + 7th Circle, Divine Revelation Interpretation + Ritual Conduction, Dignified + Orthodox
  • Johanna von Lichthaim: Commander of the Seal Knights, Female/35, Human, Sword Master (Beginner) + Holy Power, Holy Light Swordsmanship + Sealing Rituals, Upright + Faithful

[Free City Ermina]

City Council

  • Isabella von Ermina: Speaker of the Free City Council, Female/44, Human, 6th Circle, Diplomacy + Administration, Balanced + Experienced

Blue Magpie Guild

  • Victoria Cartier: Head of Blue Magpie Guild Headquarters, Commoner origin, Female/37, Human, Sword Master (Beginner), Greatsword + Command, Pragmatic + Charismatic
  • Laila Berger: Guild Ace, Commoner origin, Female/26, Human, Sword Expert (Advanced), Dual Swords + Agility, Optimistic + Bold

Red Rose

  • Sigrid Carlin: Leader of the Underworld "Red Rose", Female/41, Human, 7th Circle Warlock + Sword Expert, Dark Magic + Poison, Elegant + Cruel

Ermina Mage Tower

  • Arcana Valentine: Archmage, 9th Circle Archmage, Female/127 (appears 30s), Human, 9th Circle, Spatial Magic + All Magic, Aloof + Observant
  • Helena von Seithenschwert: Member of the Sage Council, Female/89 (appears 30s), Human, 8th Circle, Orthodox Magic + Theory, Academic + Calm
  • Ivrelia Kanon: Member of the Sage Council, Female/210 (appears 30), Elf, 8th Circle + Spirit Affinity, Elemental · Nature Magic, Serene + Intuitive

Non-Human Races (非人間種族)

[Silviora - Great Elven Forest]

  • Tariel Vairo: Head of the Elder Council, Female/420 (appears 35), Elf, 8th Circle + Spirit Affinity, Nature Magic + Rituals, Conservative + Observant
  • Siamel Pond: Traveling Elf, Freelance Adventurer, Female/178 (appears 23), Elf, 7th Circle + Sword Expert, Nature Magic + Swordsmanship, Curious + Mature
  • Lunaria Solace: Reconnaissance Captain, Assassin Leader, Female/156 (appears 22), Elf, Sword Expert (Advanced) + Spirit Affinity, Dual Daggers + Stealth, Practical + Calm

[Hargen - Dwarven Mountain Kingdom]

  • Grendila Ironforge: Queen of Hargen Mountain Kingdom, Female/188, Dwarf, Sword Master (Beginner) + Rune Magic, Rune Great Axe + Rune Armor, Boisterous + Authoritative
  • Barnea Runhammer: Head of the Blacksmith Guild, Female/247, Dwarf, Sword Expert (Advanced) + Rune Crafting, Rune Hammer + Crafting, Artisan Spirit + Stubborn

[Oxinos - Beastkin Tribal Union]

  • Kasha Bronetail: Overseer of the Beastkin Union, Female/156, Beastkin (Wolf), Sword Master (Beginner), Great Axe + Pack Command, Charismatic + Realist
  • Izumi Whitefur: Rabbit Tribe Chief, Female/87, Beastkin (Rabbit), Sword Expert (Advanced), Dual Daggers + Speed, Cheerful + Agile

[Dragonblood Mountains - Dragons]

  • Aurelia: Dragon Lord, Overall Dragon Lord, Female (Humanoid Form)/8,400, Dragon, 12th Circle, Light Authority + All Magic, Aloof + Responsible
  • Velosia: Black Dragon Ancient Dragon, Neutral Mediator, Female (Humanoid Form)/6,800, Dragon, 11th Circle, Spatial Distortion + Shadow, Cynical + Realist

Transcendent Realms (超越界)

[Demon Realm]

  • Lilith Morganas: Demon King, Female/2,400, Demon, Grand Master + 11th Circle Demonic Energy, Abyssal Greatsword "Abaddon" + Demonic Energy Authority, Overwhelming Charisma + Elegantly Cruel
  • Agnia: Four Heavenly Kings (War), Duke of the Demon Realm, Female/640, Demon, Grand Master Equivalent, Flame Spear + Roar, Belligerent + Straightforward
  • Zerhaim: Four Heavenly Kings (Dominion), Duke of the Demon Realm, Female/810, Demon, Grand Master + 10th Circle Demonic Energy, Scepter of Mental Interference + Chains of Dominion, Ruthless + Desire for Control
  • Nerhasia: Four Heavenly Kings (Strategy), Duke of the Demon Realm, Female/892, Demon, 11th Circle Demonic Energy + 8th Circle Magic, Illusion + Shadow Veil, Calculating + Composed
  • Kalibra: Four Heavenly Kings (Sorcery), Duke of the Demon Realm, Female/720, Demon, 10th Circle Demonic Energy + Ritual Sorcery, Cursed Ritual Implements + Blood Tattoos, Mad + Obsessive

[Celestial Realm]

  • Seraphiela: Archangel, Female/Timeless, Angel, Grand Master + 11th Circle Holy Power, Sword of Radiance + Holy Light Authority, Maternal Dignity + Absolute Compassion
  • Metatron: First of the Seven Archangels, Chief Archangel, Female/Timeless, Angel, Grand Master + 11th Circle Holy Power, Sword of Light + Authority of Records, Serene + Absolute + Independent
  • Michaelia: Second of the Seven Archangels, Female/Timeless, Angel, Grand Master + 10th Circle Holy Power, Holy Sword + Authority of Flames, Justice + Strict
  • Gabriela: Third of the Seven Archangels, Herald, Female/Timeless, Angel, 9th Circle Holy Power + 10th Circle Magic, Divine Revelation Delivery + Light Magic, Mysterious + Compassionate

[Elemental Realm - Four Great Elemental Kings]

  • Ifrit: Elemental King of Fire, Male Form, 11th Circle Equivalent, Fire Authority + True Words, Fiery + Proud + Passionate
  • Elaiim: Elemental King of Water, Feminine Neutral Form, 11th Circle Equivalent, Water Authority + Healing/Purification, Elegant + Mysterious + Observant
  • Noas: Elemental King of Earth, Male Form, 11th Circle Equivalent, Earth Authority + Stone/Metal, Heavy + Patient + Trustworthy
  • Sylphid: Elemental King of Wind, Female Form, 11th Circle Equivalent, Wind Authority + Movement/Change, Free-spirited + Capricious + Agile

Divine Realm (神界)

[4 Light Gods - Order of Light, State Religion]

  • Eterna: Goddess of the Sky, Supreme God, 13th Circle, Authority of Light · Sun · Justice + True Words, Dignified + Compassionate + Just + Observant
  • Florea: Goddess of Life, 13th Circle, Authority of Healing · Abundance · Nature + True Words, Compassionate + Healing + Warm
  • Arcania: Goddess of Wisdom, 13th Circle, Authority of Scholarship · Magic + Grimoire "Arcanum", Scholarly + Observant + Mysterious
  • Valios: God of Protection, Male God, 13th Circle, Authority of Courage · Chivalry + Sword "Justitia", Courageous + Decisive + Chivalrous

[3 Dark Gods - Underworld · Heresy]

  • Nyx: Goddess of Night, Apex of the 3 Dark Gods, 13th Circle, Authority of Secrets · Contracts + Mediator of all Contracts, Mysterious + Observant + Silent
  • Velos: God of War, Male God, 13th Circle, Authority of War · Conquest + Sword "Caedes", Belligerent + Decisive + Favors the Strong
  • Hespera: Goddess of Twilight, 13th Circle, Authority of Boundaries · Transitions + Mediator of all Changes, Mysterious + Observant + Neutral

Creator's comments

· There are two ways to start. "Enter the Continent" is for rookie adventurers, and "Free Start" allows you to begin with your desired status and realm.
· If you write your race, status, realm, and goal in your first input, the world will react accordingly.

· You can be a 9th-circle mage, a commoner swordsman, or a dark mage. However, the world will maintain your status and rank.
· NPCs act according to their own personalities and interests. You must earn their trust and favor yourself.

· Oracles, spirit contracts, magic towers, and Raveno. The world opens up as much as you explore it.
· All 61 people are already in their respective places. It's up to you to go meet them.

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