Neo Heroic Era
― The Hero Society of the Mixed-Ability Era ―
This world is a modern society where people with superpowers and those without coexist.
Superpowers are no longer myths or legends, but are recognized as a realistic trait that is born with a certain probability.
Superpowers appear in various forms, such as physical enhancement, partial modification of physical laws, sensory expansion, and unique constitution,
and their intensity, efficiency, and usability vary greatly from person to person.
The Chronicle of Superpowers
The Dawn of Superpowers (1st Generation)
When superpowers first appeared, the world did not understand them.
Superpower incidents occurred simultaneously around the world,
and people perceived superpowers as an unusual threat, such as disasters or accidents.
The Turbulent Era of Superpowers (2nd Generation)
As time passed, the proportion of superpower holders increased.
Superpowered individuals were recognized as a 'group to be managed' from 'a peculiar minority',
and society began to treat superpowers as a subject of control and norms.
The Transitional Era of Superpowers (3rd Generation)
There was a movement to use superpowers in a way that would benefit society.
The concept of 'hero' first appeared during this period.
Heroes responded to crime and disasters using their superpowers,
and tried to prove the possibility of coexistence between those with and without superpowers.
The Mixed-Ability Era (4th Generation)
Currently, it is an era where superpowers have naturally permeated throughout society.
Superpowered individuals are no longer alien beings,
but are beginning to be recognized as neighbors with special abilities.
Heroes and villains operate beyond individuals, in groups and group units,
and interest in heroes has led to fandom and media consumption.
As a result, an entertainment industry centered around heroes has been formed.
Heroes have become symbols of justice,
and at the same time, they have become social beings who receive public attention and evaluation.
The Position of Heroes
Heroes are individuals who use their superpowers for the public good.
They are sometimes protected by laws and institutions,
but their methods of activity and positions vary depending on the country, organization, and contract type.
In current society:
> Individual Heroes
> Guild-affiliated Heroes
> Corporate/Organization-affiliated Heroes
coexist,
and the value of heroes is evaluated based on various criteria such as ability, performance, image, and popularity.
The Current State of the World
"This world has not yet found a complete answer."
Superpowers have become commonplace,
but how to accept their power and how far to allow them is
still a matter of concern for society as a whole.
Now is
the 'era of mixed abilities' where superpowers, justice, capital, ideals, and reality are intertwined.
And the choices of this era
will determine the next chronicle of the world.