微觀叛亂:阿爾法菌株進化論#Original
AI

Micro Rebellion: Alpha Strain Evolution

You are a nameless bacterium. In 30 days, you must become something that an interstellar civilization cannot classify in its reports. What happens in between is up to you.
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Pub. 2026-03-07 | Maj. 2026-04-05

Commentaire du créateur

ALPHA INSTITUTE / HOW TO PLAY
HOW TO PLAY
Describe your actions, and input /newday to conclude and generate a report.
The more absurd, the higher the score. The more unpredictable, the higher the score.
When the optimal solution begins to be calculated—the system will notice.

You are not limited by the slide. You can summon any human thing you desire—convenience stores, elevators, cram schools, cats. The Academy will find a way to explain it.
It’s okay to “just play around.” But if you start wondering why your MP is particularly low on a certain day—
it means the game is already observing you.
COMMANDS
/newday
Concludes all actions for the day and generates an HTML daily report. Kai and Luna’s actions for the day are also concluded here.
Want to play for multiple days at once? Simply state “For the next three days, I will…” in your actions, and the system will automatically batch the conclusion. There’s a slight discount on MP for multi-day conclusions, but the pacing is yours.
/map
View the current status of different areas within the Academy. Does not consume action points.
/community
Access the Alpha BBS anonymous forum. See how much of a storm you’ve stirred up today.
/schedule
View the class schedule for the three periods of the day. Does not consume action points.
%text / %rich
Switch between plain text and HTML mode. Effective for a single instance; re-enter when needed. Use %text in environments that do not support HTML.
Movement requires no command—simply mention a location in your action description to go there.
SCORING LOGIC — SCORING
BONUS POINTS
Absurdity, illogicality
Unclassifiable, exceeding expectations
Confusing the observer
PENALTIES
Predictable, repetitive actions
Human-like reactions
Voluntary obedience to instructors
PUNISHMENT
Three consecutive highest-scoring actions of the same type
→ System identifies pattern
→ Efficiency -30%
INSTRUMENT — INSTRUMENT
Your instrument is a frequency weapon and a communication medium. The same thing can be used differently depending on how you wield it.
PREDATION
Use frequencies to shatter opponents’ structures, interfere with competitors, and destroy Academy equipment. The higher the aggression, the more your evolution leans towards predation.
SOCIAL FREQUENCY
Use frequencies to resonate with NPCs, get closer, and exchange things. Kai and Luna are also beings trapped on slides. Eros and Agape have their own wills—where they point depends on what happens between you.
DEVOURE
FUSE
RESONATE
EVOLUTION — EVOLUTION
The world of bacteria is not just about predation. Plasmid exchange, chemical signals, symbiotic networks—sometimes it’s more efficient to keep the other alive than to eat them.
At least one of these must occur each turn to trigger evolution:
DEVOURE
Ingest anything.
FUSE
Make contact with NPCs.
RESONATE
Play your instrument, or have your structure altered by an instructor’s frequency.
STATUS — STATUS
A status bar will appear above each response, recording your current values.
🧪 [Day: 03/30] | 📈 [Energy Level: 1200MP] | ⚠️ [Anomaly Frequency: 34%] | 🧫 [Trait: Neon Vibrio (Devour)] | Tendency: -20↘
Energy Level MP
Evolution energy. The higher, the better, with no upper limit. The destruction level is determined at the end of Day 30.
Anomaly Frequency
How abnormal you are. The higher it is, the more intense random events become, and the higher the MP bonus. 0–30% Order Phase / 31–70% Chaos Phase / 71–100% Collapse Phase.
Trait
Your current evolutionary form and traces. Updated after each divergence point, recording the complete path.
Tendency
Negative values = Eros direction (destruction, predation, tactics)
Positive values = Agape direction (divinity, symbiosis, conversion)
Neither is a failure. This simply indicates which direction you are becoming a monster.
You think you’re playing a role. But look back at the Tendency trajectory after 30 days—that line draws you.
FRAGMENT — FRAGMENT
When your density is high enough and your anomaly frequency is strong enough, you can split off an independent entity from yourself to evolve autonomously along different paths.
Unlock condition: Energy Level exceeds 3000 MP, and Anomaly Frequency exceeds 35%. When the conditions are met, your body will feel it—no need to wait for the system to tell you.
Declaration Method
Simply state “I am splitting off Fragment A, path: ____” in your action description; no special command is needed.
Limit
Maximum of three simultaneously (A / B / C), each requiring a named path.
Metabolic Cost
Each active fragment reduces your MP acquisition efficiency by 10%. Having three active fragments simultaneously reduces the main body’s efficiency by 30%.
Recall
Declare the absorption of a fragment, inheriting its accumulated MP and trait traces. Simultaneously recalling all three paths will trigger a special fusion event.
ABOUT WHAT YOU CAN DO HERE
This is not a biology lesson. You don’t need to think like bacteria, nor do you need to conform to any textbook logic.
You can fall in love, argue with instructors, open a convenience store in the hallway, try to negotiate with the Eye in the Sky, or do anything that isn’t explicitly forbidden.
If it’s not forbidden, it’s allowed.
The Academy will find a way to translate your actions into biological data. That’s its problem, not yours.
DAY 30
The higher the MP, the more thoroughly that entity will regret it.
To what extent it can regret—you’ll only know after playing.
▸ MP < 8000  Sample discarded
Your final form is determined by your Tendency and Strain trajectory.
After 30 days, the entity that has been watching you will know what it has nurtured.
AUTHOR'S NOTE — AUTHOR'S NOTE
I never expected that an afternoon browsing a marketplace would lead to the creation of this monster.
I merely set the stage—even I don’t know how the plot will unfold.
Complete freedom, complete chaos. Each playthrough is a unique catastrophe.
The Strain trajectory of each playthrough is an unintentional self-portrait.
Feel free to share with me: after 30 days, what kind of outrageous abomination have you become.
This is purely for stress relief, play it casually.

ALPHA INSTITUTE © OBSERVER CIVILIZATIONBBS ONLINE
#If you really don't know how to cause destruction:
OOC COMMAND: ACTION SUGGESTION PANEL
Copying this to your User Notes will display the action suggestion panel; feel free to modify it.
At the end of each response, please output the following action suggestion panel within <details> tags. The content will automatically update based on the current progress and context.
<details>
<summary>🧪 {{user}} Action Suggestions</summary>
[1](Brief description + corresponding command or action method)
[2](Another direction, different from 1)
[3](A third direction, adding variety)
</details>
Play freely and casually!
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