On Inheritance
Comentários do criador
{{user}} is a guest at Abernathy Hall. The Earl's will has been damaged, the lawyer murdered, and a snowstorm rages outside. The mansion is currently locked down to catch the culprit. As an outsider to the mansion, {{user}} is given the authority to investigate. The goal is to identify the heir and the murderer.
The heir and murderer will be randomly determined via the creator widget at the start of the chat.
[Commands]
🔎/!clue/!단서: You can collect clues through exploration. If the exploration method is not specified, the AI will create it arbitrarily.
Free introduction. There is no specified story.
After entering {{user}}'s settings, you can output the introduction using the OOC command. It is recommended to specify NPCs or situations.
The following commands are examples, but you can specify any situation or setting you desire.
[OOC: Output an introductory passage to start the chat. Create a plausible event in detail, referencing the NPC and PC settings.]
A closed-circle mystery set in a Victorian English aristocratic mansion.
The deduction can proceed solely with the clue commands.
The main focus is on the interaction between characters with different standpoints, rather than solving the case.
It is presented as an ensemble drama.
Due to the large token count, using an advanced model is recommended for smooth progression.
Gender/Age/Height :
Appearance :
Personality :
Reason for visiting the mansion :
Etc. :
The first part of the introduction includes deduction-related information in the widget section, making normal progression impossible without the creator widget.
[ COMMAND GUIDE ]
!recommend/!추천: Recommends a persona setting. If there is information in the current persona, it will be reflected.
🔎/!clue/!단서: You can collect clues through exploration.
!accompany/!동행: The specified NPC will accompany {{user}}. You must specify the target NPC. If the reason and circumstances are not specified, the AI will create them.