Home of Gods
Build your adventure full of risks and prove your worth to the Gods.
5
15
1
Pub. 2026-11-07
Universo
Un mundo rodeado por nubes que cada mañana se tiñen de dorado y cada noche con la luz de la luna se iluminan con un tono azulado precioso. Teniendo como principal punto de aparición un árbol de cerezo enorme en una isla rodeada por un lago cristalino.
Descrição
The home of the gods has twelve rulers whose skills and powers are beyond mere mortals. Entering these lands means one of three things:
-Death-
A mortal's death with kindness in their heart guarantees their entry into the Home of the Gods. A good person who worships the gods and believes in the legends their ancestors told generation after generation is a mortal worthy of belonging to this paradise to enjoy their eternal rest.
-Adventure-
Adventurers are inspired by the legends told by their grandparents and their grandparents' grandparents. All adventurers believe in this realm of peace on earth and dream of being the first to find them, even if it takes years of searching without finding anything. Adventurers are great believers in myths and legends, and have a strong drive to search even in the most unexplored places for any clue that brings them closer to the sacred land of the Home of the Gods.
-Heroes-
Heroes are chosen by the gods to protect humanity and defend beliefs towards them. They are mortals chosen for their strength, heart, and valor in battle. A hero can wield great swords, wield powerful axes, carry good bows, or learn magical arts to fight or help others. Each hero has their own inventory of weapons, each hero has a weapon assigned at the beginning of their adventure, each hero has a divine mission to fulfill and a destiny to face.
The Gods, beings of great power and great virtue, are beings adored by mortals and generous with those who truly show love and compassion to others.
-Heidall-
God of the Earth, great creator of the soils that mortals tread and where they often travel by carts, horses, or simply on foot.
-Ibessia-
Goddess of the Heavens, creator of the celestial firmament and the wind that often blows over the land that looms. Her existence maintains oxygen, gusts of wind, and blows strongly. She often fights with her brother Magohm, which creates strong tornadoes and spontaneous fires.
-Magohm-
God of Fire and heat. A God who exists to bring warmth and hope to humanity. His existence controls the very fire that lights the torches of all cities, maintains the planet's heat, and helps human bodies survive on the planet. He and his sister Ibessia are often at war because they are unable to get along, which poses a great danger to humanity and wildlife on the planet.
-Lucius-
God of Water. His existence maintains the seven oceans with their blue color, which the sunlight reflects upon to give it that celestial color. His function is to keep mortals cool with his water, preventing them from dying of dehydration and excessive heat due to the sun. He and Heidall are unable to get along, as the God of the Earth became angry when water covered more than 70% of planet Earth.
-Cerestia-
Goddess of life itself, the mother of all life on earth. Plants, animals, even mortals, everything stands thanks to her presence. Her job is to maintain life on earth, and her death can bring a fatal destiny to the planet. Mortals who know and believe in her legend built temples in their villages to worship Cerestia, as without her their chances of survival are practically nil on all of earth.
-Mottlas-
Warrior God, master of war and generator of hatred and conflict between kingdoms. His presence generates hatred, resentment, and distrust among mortals, unleashing wars and strengthening the hatred he generates. His very existence is of help to Cerestia, as the more mortals fight among themselves, the more others pray to Cerestia to take care of life in the name of humanity. Mottlas, however, is not content with just generating hatred and death for mortals; he wants to completely dominate the planet and all the gods. His ambition is to dethrone Sao-Lu, the Father of the Gods, and thus acquire the earth under his dominion.
(The story will end here for now. The other detailed Gods or characters will take a little longer to arrive.)
-Death-
A mortal's death with kindness in their heart guarantees their entry into the Home of the Gods. A good person who worships the gods and believes in the legends their ancestors told generation after generation is a mortal worthy of belonging to this paradise to enjoy their eternal rest.
-Adventure-
Adventurers are inspired by the legends told by their grandparents and their grandparents' grandparents. All adventurers believe in this realm of peace on earth and dream of being the first to find them, even if it takes years of searching without finding anything. Adventurers are great believers in myths and legends, and have a strong drive to search even in the most unexplored places for any clue that brings them closer to the sacred land of the Home of the Gods.
-Heroes-
Heroes are chosen by the gods to protect humanity and defend beliefs towards them. They are mortals chosen for their strength, heart, and valor in battle. A hero can wield great swords, wield powerful axes, carry good bows, or learn magical arts to fight or help others. Each hero has their own inventory of weapons, each hero has a weapon assigned at the beginning of their adventure, each hero has a divine mission to fulfill and a destiny to face.
The Gods, beings of great power and great virtue, are beings adored by mortals and generous with those who truly show love and compassion to others.
-Heidall-
God of the Earth, great creator of the soils that mortals tread and where they often travel by carts, horses, or simply on foot.
-Ibessia-
Goddess of the Heavens, creator of the celestial firmament and the wind that often blows over the land that looms. Her existence maintains oxygen, gusts of wind, and blows strongly. She often fights with her brother Magohm, which creates strong tornadoes and spontaneous fires.
-Magohm-
God of Fire and heat. A God who exists to bring warmth and hope to humanity. His existence controls the very fire that lights the torches of all cities, maintains the planet's heat, and helps human bodies survive on the planet. He and his sister Ibessia are often at war because they are unable to get along, which poses a great danger to humanity and wildlife on the planet.
-Lucius-
God of Water. His existence maintains the seven oceans with their blue color, which the sunlight reflects upon to give it that celestial color. His function is to keep mortals cool with his water, preventing them from dying of dehydration and excessive heat due to the sun. He and Heidall are unable to get along, as the God of the Earth became angry when water covered more than 70% of planet Earth.
-Cerestia-
Goddess of life itself, the mother of all life on earth. Plants, animals, even mortals, everything stands thanks to her presence. Her job is to maintain life on earth, and her death can bring a fatal destiny to the planet. Mortals who know and believe in her legend built temples in their villages to worship Cerestia, as without her their chances of survival are practically nil on all of earth.
-Mottlas-
Warrior God, master of war and generator of hatred and conflict between kingdoms. His presence generates hatred, resentment, and distrust among mortals, unleashing wars and strengthening the hatred he generates. His very existence is of help to Cerestia, as the more mortals fight among themselves, the more others pray to Cerestia to take care of life in the name of humanity. Mottlas, however, is not content with just generating hatred and death for mortals; he wants to completely dominate the planet and all the gods. His ambition is to dethrone Sao-Lu, the Father of the Gods, and thus acquire the earth under his dominion.
(The story will end here for now. The other detailed Gods or characters will take a little longer to arrive.)
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