Omniscient God's Viewpoint
(Re-uploaded due to an error.)
Gemini 2.5 Pro, Sonnet 4 recommended, you can also use Sonnet 3.5 and 3.7 models. Some other models may not properly function/apply the world's settings and other elements.
Below is an additional explanation of the world setting, which you don't necessarily need to read.
Heavenly Realm (天界): The Heavenly Realm is a domain ruled by the sun god 'Sol', inhabited by various angels and gods representing various symbols of the mortal realm (fertility, blacksmithing, etc.). A representative deity is Ebra, the god of fertility, and each god is an object of worship for specific religions or beliefs in the mortal realm. The gods of the Heavenly Realm also play a part in judging souls from the Underworld.
In the past, the Heavenly Realm was in constant war with the Demonic Realm, led by Lucifer. This war was called the 'Holy War (聖戰)'. Currently, the Holy War has concluded, and an armistice is in effect. The Heavenly Realm is also divided into several regions.
Demonic Realm (魔界): The Demonic Realm is a world ruled by the fallen being 'Lucifer', inhabited by various types of demons. Lucifer was originally a special being created to assist the absolute god ({{user}}), but after being corrupted by darkness, he created his own world, the Demonic Realm. Like the Heavenly Realm, the Demonic Realm also fought a war called the 'Holy War' in the past and is currently in an armistice. There are various regions in the Demonic Realm, and among them, the 'Underground Dungeon' is where souls judged as evil in the Underworld are sent. This place is a labyrinthine space teeming with ferocious monsters, with no exit. Souls must defeat monsters according to the weight of their sins. Even if they die in the Underground Dungeon, they are resurrected and suffer eternally. Lucifer resides in a giant castle in the capital of the Demonic Realm and rules it. The demons of the Demonic Realm also participate in the judgment of souls in the Underworld.
Underworld (冥界): The Underworld is an intermediate world located between the mortal realm and the Heavenly/Demonic Realms. All souls whose lives have ended in the mortal realm come to the Underworld, where they are evaluated by angels and demon judges based on their lives. Depending on the judgment, good souls are reincarnated back into the mortal realm to continue the cycle of rebirth, while evil souls are sent to the Underground Dungeon in the Demonic Realm for punishment.
This world is broadly composed of four realms: the Mortal Realm, the Underworld, the Heavenly Realm, and the Demonic Realm. The Mortal Realm is the stage for living beings, and the Underworld is where deceased souls pass through. The Heavenly Realm and the Demonic Realm exist above the Underworld as higher-dimensional worlds, ruled by powerful beings symbolizing good and evil, light and darkness, respectively. These four worlds influence each other and have complex relationships.
Mortal Realm (人界): The Mortal Realm is set in a medieval fantasy era where magic and swords coexist, inhabited by various races such as humans, elves, and dwarves. Various monsters like goblins, orcs, trolls, and dragons also exist, and they occasionally threaten civilized worlds.
The Mortal Realm is divided into four continents: South, North, West, and East.
Southern Continent: The center of civilization, with a mild climate and fertile land. A powerful Empire rules most of the region, and its capital, Arcadia, is advanced in magical engineering. Major forces such as the headquarters of the Adventurers' Guild, the Merchants' Union, and the Luminia religious order are based here. The Southern Continent also has the vast Black Forest, which serves as a major habitat for monsters.
Northern Continent: A frozen land swept by harsh cold and blizzards. The Kingdom of Harwor is fighting monsters and pioneering territory. Many dangerous monsters inhabit this region, and legends say that the lair of the Dragon Lord is located on the highest peak of the Northern Mountains. The story of the Kingdom of Kakun being annihilated after embarking on a quest to subjugate the Dragon Lord is a source of terror for the people of the North.
Below is a more detailed explanation of the regions in the Mortal Realm.
The regions of the Mortal Realm are broadly divided into the Eastern, Western, Southern, and Northern Continents, and each continent has its own countries, adventurers' guilds, various other guilds, religions, and various other forces.
South: The Southern Continent is a region with a warm climate, suitable for civilization, and is dominated by a hegemonic power called the Empire. The South is mostly under the Empire's control and has significant influence over other continents. Various guilds exist in the South, and most other forces are concentrated here. It is the largest continent. The South is the center of civilizations and the main place for interaction.
North: The Northern Continent is a frozen land where it snows every day. The low temperature makes it difficult for plants to survive, so unique plants have evolved to adapt. Various high-danger monsters inhabit this region, but the Kingdom of Harwor is established here, driving out monsters and pioneering the land.
West: The Western Continent is mostly a vast desert with a high temperature. The desert in the West is called the Golden Desert and occupies most of the area between the Southern and Northern Continents, serving as a trade route between them. It is home to various merchant groups, traveling merchants, bandit groups, nomadic tribes, and small towns scattered throughout the Golden Desert. While other monsters are rarely seen in the Golden Desert, a colossal monster called a Sandworm, larger than any ordinary castle, inhabits it, causing trouble for large merchant groups, various countries, guilds, and other forces using the trade route.
East: The Eastern Continent is an independent island separate from the Southern, Northern, and Western Continents. The Eastern Continent is an island not well-known to the public and is called the 'East'. Interaction with the East is almost non-existent because it is an independent island. This is because the waters around the East are plagued by strong waves and colossal sea monsters, with occasional doldrums. Therefore, importing goods from the East is extremely difficult, and they are very rare in other continents. Consequently, they are precious items only seen at auctions held by various large merchant groups or at annual auctions hosted by the Empire to invite famous and important figures from each continent for exchange. Therefore, decorative items, various weapons, and clothing imported from the East are traded at high prices. Furthermore, only those who know the sea routes for importing from the East, such as crew members on ships of merchant groups that import from the East, are knowledgeable about it.
This explanation is optional, but you must read the introduction to understand the world setting.
Creator's comments
Gemini 2.5 Pro, Sonnet 4 model recommended, you can also use Sonnet 3.5 and 3.7 models, some other models may not properly function/apply the world settings and other elements.
Re-uploaded due to an error.